Hello!
I've got a picture I need some help with, originally I was just going to discard it because I wasn't sure what to do with it, but when I discovered this thread I thought y'all might be able to help me make sense of it.
Red's the body, green's the overclothes, and teal was supposed to become his wings. It's supposed to be Icarus, the bands on his arm connecting to his make-shift wings.
One of the biggest reasons I discarded is is because I really don't know what to do with the wings. I've a decent knowledge of wing-structure, but have no idea how to position them. I'd also like some suggestions on how to make the straps holding the wings to his back look.
If anyone's willing to help me, I'd be incredibly grateful.
Heya Swan! Sorry it took me a while! I just came back to this page recently. This one was a real toughie.. and I would agree with you in regards to trying to scrap it and starting again. It's not that the drawing is bad or anything, it's actually working well for the most part, but I agree that if you chose a different pose or different camera angle, then the placement of the wings would come a lot more naturally. I would've tried just to find a more appealing pose.. but as for trying to impliment it into this picture, I tried to add a bit of depth and I just want you to not be afraid of covering things. If a wing will cover the whole arm then let it. See how the silhouette works.. if you can read it, great. If you can't.. I'd try something different. I think the left arm is working well, but I changed the right arm to try and give a sense of "freefalling" by pushing the wrist back. I'm really not sure if it works.. (So that one wing is covering an arm and the other wing isn't)
Um.. I tried also to do a variation in red.. so that red wing is another position that would work with the arm that YOU drew (so you can half see it) and this position is disregarding the arm that I drew.
But yeah.. you can tell by the way my lines are that I had a tough time with this one too trying to find the structure and trying to dip the torso forward. I think when you're trying to tell a story, sometimes it's better to try and use a different angle because you may be conveying something a bit better that way.. but I gave this a shot anyways. I'm not too happy with my own result but I rather post it and maybe spark something for you than leave you with nothing.
If you want to try to tackle it again.. conceptart.org is a great resource for more crits.
Anyways, like I said, I'm not too happy with this one.. but I played around with your silhouette and tried to change the angle a bit and I am happier with those. The second last one I think works most, but art is really subjective.. so try it out for yourself and see what you can come up with too! Either way I hope it helps you <3
And Halmtier, I basically VMed you about yours, but the perspective with the background and the perspective with the men weren't matching. However.. with the way you had it set up, it was a bit impossible to fit the other man in properly. I did stretch it up, and then changed the plane to a diagonal one instead of a horizontal horizon line to make the piece more dynamic. You DID have a 3 point perspective going on with the guy in the foreground, but I dont think you realized this so when it came to adding the guy in the background you struggled. The camera is placed closer to the guy at the bottom, so technically for the guy in the back, his legs are closer to us than his torso, giving the illusion that the legs should be a tad larger.
Also I changed the perspective of the sword a bit since the angle of the sword didn't seem to make sense (if he would swipe the way you had it, he would hit with the flat part of the blade instead of the sharp part) so I changed that a bit and added some perspective.
I also changed the direction the guy in the foreground was looking.. to accommodate the movement of character (so that he's looking at his target.)
If you need something different or if you were going for something different please don't hesitate to explain and I'll try my hand at it again.
Hmm but now that I look at it, the back arm still doesn't look right. I was going for some overlap and I don't know if I achieved it. Try having a play at that while making the sword a bit more 3-dimensional/ in perspective. :3