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The Hoenn Project

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Thank you Dr Cool Santa. I'm not just randomly putting 493 Pokémon in Hoenn, I'm putting only those who fit the place. It's just to add a bit of variation, to be able to obtain different Pokémon. I have thought about this.

Progress report - i've decided to basically complete the tileset (Which is gonna be huge) before I do much, but I'll keep trying to show you little glimpses. There are alot of tiles to make...
 
To be quite honest, this really just seems like a sprite project at this point.
 
Main word in there is "seems". I don't want to show any videos until I've finished the Battle System Graphics. But work is going on with mapping and eventing.
 
Before I started my game I learned how to rom hack.
This may not sound important but, I could get almost perfect pictures of every map in ruby/firered/leafgreen/sapphire/emerald.
By almost perfect I mean that the events will not appear in the maps.
Kind of like a f4 screenshot of a map in rmxp.
Maps include all maps.
If you would like this just pm me.
I can script a little too if you want my help for that.
but, just as I said I am making my own game so I do not have unlimited time.

I really like your tiles.
 
I have to say, this entire game looks incredibly original. I have ALWAYS wanted a game where you interact more with the NPCs and just... mooch around. And I have to say, I DO get annoyed by the fact that only a 10 year old can save the world in all these games (lazy champions...).
(Still like my world-saving games though :P )
And incidentally, does this mean no legendary battles?
 
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