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It didn't take that long for me to finish another game - Cat Café Manager. I got it as a Christmas gift from my friend and it had been on my wishlist for a while. It was fun, pretty much what I expected. Let's talk about it.
Cat Café Manager
Last year, when I was in Bratislava, I noticed a cat café near my hotel. Unfortunately, I couldn't visit it because of my tight schedule. So, this game is compensation for it.
In Cat Café Manager, you are given a cat café to take care of from your nanny. You start with empty lot and some resources, you pick your first Pokémon starter cat and start meeting the locals.
The gameplay loop is simple. You have to take orders, cook dishes or prepare drinks, serve them and chat with customers. Each of these tasks are simple mouseclick on one hand, but also have a nice system build around them. You have to get new recipes and ingredients, new furniture and toys.
And there is one huge problem I had with the game. You can get various resources, each linked with one type of customers, but each of them is used in different amount. I was constantly running out of nectar, because it was the currency for ingredients and recipes and as I said earlier, you'll always be out of some ingredients. I could also barely afford new furniture, because it was way too expensive for how much gold you get. Not to mention that gold is also needed to get toys and other stuff for cats. You can advertise for certain types of customers, but that will also negatively affects your gains.
Each type of customer is represented by one regular, who chats with you and presents their personal story. I quite enjoy all of them. They all have cool design, backstory and it's just fun to watch their interactions with each other. You can get special kinds of furniture that unlocks special interactions and activities. For example, you can get a tabletop game and play it with other regulars. Leveling up your relationship with them also levels up the customer types, rewarding more resources, but having bigger requirements on your café.
The main point of the game is renovating an old cat shrine, which unlocks new options of furniture, recipes, cat stuff and even an option of getting your own staff. And to be honest, it felt a little bit grindy by the end, since I already had everything I wanted and just wanted to get the last few updates that I skipped until that moment.
Overall, this was a great cozy game to get lost in. I'm looking forward the sequel. 8/10.
Next up, it's Kingdom Come: Deliverance 2 time! It's releasing in a few hours and you can be sure that I'll be playing it! But with my schedule, it will probably take me until summer to beat it. And because one huge RPG is not enough, I got Chrono Trigger as my Game-Along game, so I'll also be playing that. And because two huge games are not enough, I also started The Legend of Zelda: Skyward Sword HD that I got as a Christmas gift from my wife. Which also brings me to Metroid Prime: Remastered that I started back in autumn, which I could also beat in the near future.
Cat Café Manager
Last year, when I was in Bratislava, I noticed a cat café near my hotel. Unfortunately, I couldn't visit it because of my tight schedule. So, this game is compensation for it.
In Cat Café Manager, you are given a cat café to take care of from your nanny. You start with empty lot and some resources, you pick your first Pokémon starter cat and start meeting the locals.
The gameplay loop is simple. You have to take orders, cook dishes or prepare drinks, serve them and chat with customers. Each of these tasks are simple mouseclick on one hand, but also have a nice system build around them. You have to get new recipes and ingredients, new furniture and toys.
And there is one huge problem I had with the game. You can get various resources, each linked with one type of customers, but each of them is used in different amount. I was constantly running out of nectar, because it was the currency for ingredients and recipes and as I said earlier, you'll always be out of some ingredients. I could also barely afford new furniture, because it was way too expensive for how much gold you get. Not to mention that gold is also needed to get toys and other stuff for cats. You can advertise for certain types of customers, but that will also negatively affects your gains.
Each type of customer is represented by one regular, who chats with you and presents their personal story. I quite enjoy all of them. They all have cool design, backstory and it's just fun to watch their interactions with each other. You can get special kinds of furniture that unlocks special interactions and activities. For example, you can get a tabletop game and play it with other regulars. Leveling up your relationship with them also levels up the customer types, rewarding more resources, but having bigger requirements on your café.
The main point of the game is renovating an old cat shrine, which unlocks new options of furniture, recipes, cat stuff and even an option of getting your own staff. And to be honest, it felt a little bit grindy by the end, since I already had everything I wanted and just wanted to get the last few updates that I skipped until that moment.
Overall, this was a great cozy game to get lost in. I'm looking forward the sequel. 8/10.
Next up, it's Kingdom Come: Deliverance 2 time! It's releasing in a few hours and you can be sure that I'll be playing it! But with my schedule, it will probably take me until summer to beat it. And because one huge RPG is not enough, I got Chrono Trigger as my Game-Along game, so I'll also be playing that. And because two huge games are not enough, I also started The Legend of Zelda: Skyward Sword HD that I got as a Christmas gift from my wife. Which also brings me to Metroid Prime: Remastered that I started back in autumn, which I could also beat in the near future.