Okay, so I turned the level script into a tile script and im getting another few issues.
SCRIPT BELOW
Basically, the issues I have are as follows
The script activates as soon as you step on it (It is found in the prof's lab) despite on the prof being in the lab or not. I want it to follow on from the Oak taking you to the lab script. Do I need to use a checkflag here?
The script also actiaves as soon as I step on it, every time I step on it. I can step on it once and get the script to activate, and it does, but then I walk back and try to leave and it starts again. And again. and Again. Is there a way to make it a one time only thing.
Also all the text it black, can I change it to all be the same blue as Oak?
SCRIPT BELOW
Spoiler:
#dynamic 0x800000
#org @start
lockall
setvar 0x4005 0x0
goto @begin
end
#org @begin
applymovement 0x4 0x8808E36
applymovement MOVE_PLAYER 0x8808E41
waitmovement 0x4
waitmovement 0xFF
msgbox 0x8808E59 MSG_NORMAL '"Hawthorn: [player], congrats on ge..."
applymovement 0x4 0x8808E4B
waitmovement 0x4
msgbox 0x8809388 MSG_NORMAL '"Hawthorn: ..., I see."
applymovement 0x4 @profmove
Waitmovement 0x4
msgbox @oak 0x6
release
end
'---------
' Strings
'---------
#org 0x808E59
= Hawthorn: [player], congrats on getting\na Pokémon. I remeber my first\lPokémon, my partner gave it to me\las a birthday gift a long time ago\lnow. Anyway, I have asked here to\l...
#org 0x809388
= Hawthorn: ..., I see.
#org @oak
= Hawthorn: Ah, sorry about that. I\nrecieved a message from\lLuxborough. I ordered a parcel a\lfew weeks ago and it finally\larrived. Could you pop over to the\lPokémart and get it for me?
'-----------
' Movements
'-----------
#org 0x808E36
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x808E41
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x808E4B
#raw 0x62 'Exclamation Mark (!)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org @profmove
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x10
#raw 0xFE
#org @start
lockall
setvar 0x4005 0x0
goto @begin
end
#org @begin
applymovement 0x4 0x8808E36
applymovement MOVE_PLAYER 0x8808E41
waitmovement 0x4
waitmovement 0xFF
msgbox 0x8808E59 MSG_NORMAL '"Hawthorn: [player], congrats on ge..."
applymovement 0x4 0x8808E4B
waitmovement 0x4
msgbox 0x8809388 MSG_NORMAL '"Hawthorn: ..., I see."
applymovement 0x4 @profmove
Waitmovement 0x4
msgbox @oak 0x6
release
end
'---------
' Strings
'---------
#org 0x808E59
= Hawthorn: [player], congrats on getting\na Pokémon. I remeber my first\lPokémon, my partner gave it to me\las a birthday gift a long time ago\lnow. Anyway, I have asked here to\l...
#org 0x809388
= Hawthorn: ..., I see.
#org @oak
= Hawthorn: Ah, sorry about that. I\nrecieved a message from\lLuxborough. I ordered a parcel a\lfew weeks ago and it finally\larrived. Could you pop over to the\lPokémart and get it for me?
'-----------
' Movements
'-----------
#org 0x808E36
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x808E41
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x808E4B
#raw 0x62 'Exclamation Mark (!)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org @profmove
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x10
#raw 0xFE
Basically, the issues I have are as follows
The script activates as soon as you step on it (It is found in the prof's lab) despite on the prof being in the lab or not. I want it to follow on from the Oak taking you to the lab script. Do I need to use a checkflag here?
The script also actiaves as soon as I step on it, every time I step on it. I can step on it once and get the script to activate, and it does, but then I walk back and try to leave and it starts again. And again. and Again. Is there a way to make it a one time only thing.
Also all the text it black, can I change it to all be the same blue as Oak?