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Tileset Size?

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    • Seen Aug 31, 2023
    is there a max tileset size because ive added bits to one of the tilesets and it shows fine in rpgmaker but when running game the new sections do not show (eg added a new pokémart outside tiles for which shows fine but ingame just shows the door event and the grass underneth)
     
    It must be 256px in width, but it can be pretty much any length. If that answers your question I'll go ahead and close this. So let me know!
     
    Try re-importing your tileset then make sure that you're using the right tileset in the Database.
     
    Try as Cilerba suggested. Ensure you're using the desired tileset also and not confusing it with another. Also yes, Desbrina when tilesets become large in file size RMXP has issues loading all of it at once so it jumps back to the top. It is best to keep your tilesets small as possible in height. Having a different tileset for each town/city is a good practice. Same goes for other areas such as indoor maps. Then having tilesets for your routes.
     
    You need to set the movement permissions on that tile ie. the X's and O's. I believe.
     
    Well then try setting the priories also, the stars. After that I have no idea why it wouldn't appear after all that was suggested.
     
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