Derxwna Kapsyla
Derxwna "The Badman" Kapsyla
- 437
- Posts
- 13
- Years
- Everywhere, yet Nowhere
- Seen Apr 15, 2025
Before you tell me to go "Read the Wiki" (Which I've already done quite a dozen times, especially in regards to what I'm about to ask), hear out my question please.
In my game that I'm working on, I'm doing a Gym where the gimmick is: If you step on more than 5 flowers, the Gym Leader will deny your challenge for 24 hours. During that transitioning period, she will repeat the same line until the 24 hours have passed.
Each of the flowers in the gym (Save for a few, but this post doesn't concern those flowers) is marked with an event which, if stepped on, adds +1 to the variable "Flowers Stepped On". Once the variable hits 5, it triggers the timer (Or so I would hope it does) and the specific line by the Gym Leader.
However, the problem I ran into is, since you don't physically interact with the Gym Leader to make the variable hit 5, and thus make the timer start, I wasn't sure where to put the timer. According to the Time Based events page on the Wiki, the timer normally attaches to the event that it gets triggered by (In the case of a Digging Mini-game, it would attach itself to a Dig spot, and when the player was done digging, it would activate the timer and not allow the player to use that spot for 24 hours).
So, I attempted to place the event which triggers the timer elsewhere on the map. This event contains the three pages needed, like it said on the wiki. However, it added the additional line of resetting the variable to 0.
I'm assuming I did it wrong, because when I came back 24 hours later, and reloaded the map, the Gym Leader was still saying the line from when the Variable was at 5, instead of saying what she should if the variable was less than 5. Might anyone be able to help me understand how to make this work properly? It'd be very appreciated!
In my game that I'm working on, I'm doing a Gym where the gimmick is: If you step on more than 5 flowers, the Gym Leader will deny your challenge for 24 hours. During that transitioning period, she will repeat the same line until the 24 hours have passed.
Spoiler:
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/GaFB13T.png)
Each of the flowers in the gym (Save for a few, but this post doesn't concern those flowers) is marked with an event which, if stepped on, adds +1 to the variable "Flowers Stepped On". Once the variable hits 5, it triggers the timer (Or so I would hope it does) and the specific line by the Gym Leader.
Spoiler:
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/cezKm5g.png)
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/tAHXx82.png)
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/6sZ7o24.png)
However, the problem I ran into is, since you don't physically interact with the Gym Leader to make the variable hit 5, and thus make the timer start, I wasn't sure where to put the timer. According to the Time Based events page on the Wiki, the timer normally attaches to the event that it gets triggered by (In the case of a Digging Mini-game, it would attach itself to a Dig spot, and when the player was done digging, it would activate the timer and not allow the player to use that spot for 24 hours).
Spoiler:
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://gyazo.com/f2e72c39507e680d8a337c6c20cffdab.png)
So, I attempted to place the event which triggers the timer elsewhere on the map. This event contains the three pages needed, like it said on the wiki. However, it added the additional line of resetting the variable to 0.
Spoiler:
Don't mind that two of the screenshots only shot two pages - In a bit of a fit I deleted them, but went to restore the third page for the screenshots I was already taking:
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/QD24tse.png)
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/qK5PyHm.png)
![[PokeCommunity.com] Timer-Based Events [PokeCommunity.com] Timer-Based Events](https://i.imgur.com/tloW16b.png)
I'm assuming I did it wrong, because when I came back 24 hours later, and reloaded the map, the Gym Leader was still saying the line from when the Variable was at 5, instead of saying what she should if the variable was less than 5. Might anyone be able to help me understand how to make this work properly? It'd be very appreciated!