FROSTWEAVER I like that point. I have to give you credit for bringing that up.
Ok, but any Speed Boost-type ability will only double the rate at which the bar would've originally filled up for the creature. Any more than that would DEFINITELY make it way too easy. Thus, Agility could counter it very well. Also, the 'boost' abilities will be limited to one layer of effect instead of multiple layerings, like in the Game Boy games. Plus, what is going to happen in the 2 on 2 or 4 on 4 battles? You WILL have to protect your other Pokemon too, or they will get singled out. To put it another way, bold new possibilities open up with this system. Do you rely on force to whittle down your opponent while he builds up his stats? Or do you prepare a counter for this before it's too late? Plus, what if the other Pokemon is strong against Ninjask's attacks?? How will that factor in? And can you afford the 2-second delay of switching Pokemon?? You'd better think fast. The opponent is about to attack!!
TMBJR Sorry about posting in general, but this really had nothing to do with the GB, GBA, GCUBE, or N64 games either, and there didn't seem to be a general section for games. It just didn't seem to fit in any other category...
Edit: I feel like an idiot. I just found the sub-categories! Uh, sorry about that... I tend to only look at the main categories...