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Too Many Legendaries!

I agree with Hanako Tabris. *was going to use the Greek/Roman Gods and Goddesses reference* In cultures that believe in polytheism (belief in more than one god), each god or goddess has a role that serves the people who believe in them as well as nature and the world around them. Such as Ares being the Greek god of war and Poseidon the Greek god of the sea. As Hanako Tabris mentioned already, each legendary Pokemon has some specific power or element or something that it controls or "rules" over.

As for the games, I don't mind the number of legendaries there are now. I mean, I have yet to think there are "too many," but that's just me. Besides, unless you go to events and get e-reader cards and tickets or whatever, you can usually only get one or two of the total legendaries per region anyway.

~Kelsey
 
Since there are so many ledgendaries people are ot as eager to catch them. When there were only 4 ledgendaries (R/B/Y) it was really exiting catching a ledgendary Pokémon. But now that it's something that happens all the time, there's not so much exitement involved.
 
Since there are so many ledgendaries people are ot as eager to catch them. When there were only 4 ledgendaries (R/B/Y) it was really exiting catching a ledgendary Pokémon. But now that it's something that happens all the time, there's not so much exitement involved.
Unless it is one of those exclusive Legendary Pokémon that you can only get from events. The line to download Celebi at my local JAA was long, and everyone wanted one.

Though the amount of Legendaries is rising, the excitment of catching them remains the same. Nintendo and Game Freak had that planned out well when they had the "event" Pokémon.
 
Since there are so many ledgendaries people are ot as eager to catch them. When there were only 4 ledgendaries (R/B/Y) it was really exiting catching a ledgendary Pokémon. But now that it's something that happens all the time, there's not so much exitement involved.

In the latest games, catching a legendary is almost unavoidable. And since you're practically given a masterball, it's really easy to do. But catching the legendary trios, (that is correct grammar usuage there, thank you very much) Rayquaza, Lati@s, and Mewtwo are somewhat difficult, and is very rewarding when you do catch 'em. Heck, when I catch one of them, I jump up and start screaming like a moron with joy. But the event Pokes are just...unfair. I can't even drive and my parents are really busy most of the time. So if there's an event in Dallas/Ft. Worth (Big cities near me) and my parents are busy, I can't go to it. It really sucks. Anyways, I think that more legendaries make the game longer, more interesting, and it adds more of a strategy to battles.
 
In the latest games, catching a legendary is almost unavoidable. And since you're practically given a masterball, it's really easy to do. But catching the legendary trios, (that is correct grammar usuage there, thank you very much) Rayquaza, Lati@s, and Mewtwo are somewhat difficult, and is very rewarding when you do catch 'em. Heck, when I catch one of them, I jump up and start screaming like a moron with joy. But the event Pokes are just...unfair. I can't even drive and my parents are really busy most of the time. So if there's an event in Dallas/Ft. Worth (Big cities near me) and my parents are busy, I can't go to it. It really sucks. Anyways, I think that more legendaries make the game longer, more interesting, and it adds more of a strategy to battles.

Hmmmmmmmmmmm, yes.
The events are quite unfair, so to speak. I hope with Pokemon D&P, the events are transfered over Wifi, but that can still make it unfair for people that down have wifi connection. But before we go way off topic, lets stop there.
 
I find the number well. I don't think there are too many.=/

Diamond and Pearl - 13

14 if you include Fione. Which really shouldn't be considered one. =/
 
I think there are too many also. Another thing is that most Legendaries are easy to catch.
 
Unless it is one of those exclusive Legendary Pokémon that you can only get from events. The line to download Celebi at my local JAA was long, and everyone wanted one.

Though the amount of Legendaries is rising, the excitment of catching them remains the same. Nintendo and Game Freak had that planned out well when they had the "event" Pokémon.

Yup, it's true. The excitement is still there. I tried catching Regice last night and I was equally thrilled (frustrating as well...)!! Well, but I still gave up catching the legendary.. I wasted too many Great/Ultra Balls.. and it was really time for bed ><;;
 
I don't mind having so many legendaries.. it works fine for me as long as the stories behind them are interesting and befitting of a legend..


I just hope it reamins like this and they don't start creating corny, unoriginal legendaries.
 
Yup.. the story behind them is very important.. it's like the deciding factor as to whether the legendary would be.. uh.. accepted/liked? =/
 
I think having more lengendaries is better because you have a challenge when battling them...
 
Surprised no one brought this up, but I never cared for the game mechanics with the Legendaries as they had the better stats and the majority could endure a long game while most of the non-Legendaries couldn't always. Granted, the game has improved in this area (like Colosseum's penalty of them in their Prime Cup version -- I think, but don't specifically which Cup it is), but a lot of people do use a Legendary with their game as a safety net as most of the regulars can't usually compare with those type of stats. I say usually as the non-Legs can be achieve similiar stats from time to time. Then, you get the event ones and who has the time and money to deal with that?

Sub-sub note: Although Serebii.net is reporting that you can catch Mew, Celebi, and Deoxys on the US version of Ranger under certain conditions and without going to an event. Why didn't they do this sooner?

Edit: Apparently, Serebii was wrong about snagging Manaphy in the game. Oops. Sorry about that.

Anyway, moving on.
 
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Legendaries are the toppings to the otherwise plain slices of pizza called Pokémon that some of us devour so feverously in our free time that our lower openings could recite a series of stench filled 'burps' that smell suspiciously of the cheese in question~

Let us not concern ourselves with such matters. The more the merrier, myesh?

So just eat.
 
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Definitely the more the merrier!! xD
Well, I suppose the producers have so far been doing a good job in coming up with unique storylines for every legendary.. so, let us all, loyal Pokemon fans, have faith in them ya =)
 
i think the number of legendaries was fine up until the hoenn region, at this point they went a bit crazy in the development of new legendaries as there was about 9 or ten and with the new adittions of legendaries in D and P i think that they have gone too far.
 
were there as much as 9 or 10 of them? o.O
 
Forums ate my post...

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There are ten Legendaries that were introduced in Hoenn. Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, and Deoxys.

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Dark Charaxes said:
I say usually as the non-Legs can be achieve similiar stats from time to time.
Slaking being on the same stat tier as Mewtwo, Ho-Oh, and Lugia? Which is why Slaking as Traunt as its ability...
 
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