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4th Gen Too Many?

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    Who here thinks there are too many legendaries in Shinou? D/P... There are Fourteen Legendaries and well, just wrecks the game, the other games had no more than Six at max (i think - apart from r/s).. I mean, c-mon, 14 legendaries???
     
    They probably did go a bit far with the legendaries in these versions but i guess they had to as they were finding it hard to create this generations pokemon as it is. They probably new that d/p generation of pokemon were rushed and not going to be highly rated by the public, so they thought they would include quite a few legendaries to enchance at least 16 of the pokemons appeals.

    ~Kipper~
     
    I think there are too many legendaries, but I'm happy that they made a Ghost/Dragon type legendary and a Dark type one so I'm happy

    :t354:~*!*~Queen Boo~*!*~
     
    Yeah, your right. Why would they make 14 legendaries? Thats over the limit. Besides, if I'm correct, R/B/Y had about 5 only.
     
    I think they went too far with soo many legendaries. 14 legendaries r far too many but I think why they did soo many of them iz because maybe D/P iz the very last generation(that iz what I think). And apart from all legendaries could the clash between space and time get any better?
     
    Perhaps they want this generation to over power the other ones. Fourteen legendaries is a bit overkill... I guess some people just love legendaries. I myself try not to use them too much. It just makes everything an easy win.

    They should have spent more time creating original pokemon instead of making legendaries and evolutions of previous pokemon.
     
    yes they over did it this time ....
    i think some of these are pointless
    the ghost
    the hedge hog
    the regi thingy
    the volcanic thingy
    girantina
    and..i think thats all
     
    I remember seeing a topic like this, but I can't find it so oh well.

    I agree strongly that there are way too many new legendaries. This has got to be the worst and least creative set ever. It's pretty made up of pre-evos, final stages, and legendaries. If you can't think of anything then maybe it's time to quit.
     
    I don't think their are too many legendary Pokémon's in the game because their are only a few available per cartage.
     
    True! I agree with u Clix. So thats why I think that D/P iz the last generation and all that stuff.
     
    You know people will have all of them on one game. I just think he didn't have a clue on what to make this time.
    i really think that they shouldnt quit but stop making unnnessesary evo.s and pre evo.s
    but thats a whole new topic ill make a post for it.
     
    well, 107 - 100 = 7; 7+ the 5 legendaries = 12, but it still is too much, but, in Joto, u cud get, the normal 7 or whatever it was; PLUS the 5 kanto, and some people considered(yes, only the ED is bold) arkanine and Dragonite as legendaries; and i think shinou is based on Joto, afterall, the day/nite system, pokegear is very similar to the poke-watch... etc. etc.
     
    I think 4 is the maximum, too many in Emerald and far too many in D/P. I only catch legendaries to complete the pokedex I don't even use them that much. Of course I do use Rayquaza to fly since he has the move by default.
     
    4 maximum?
    so you think we've had too much legendaries all throught pokemon?

    Kanto 5 (Articuno,Mewtwo,Mew,Moltres,Zapdos)
    Johto 6 (Celebi,Entei,Ho-oh,Lugia,Raikou,Suicune)
    Hoenn 10 (although that is too much, so I agree with that)

    4 Minimum I'd say 6/7 Max.
     
    Jhoto legendaries was the best, 7 legends, not too many, not too little. I think, Jhoto is the no. 1 when it comes to Pkmn Games(maybe no. 2 coz i do like ranger!!), and also No. 1 when it comes to GBC games..
     
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