- 15
- Posts
- 4
- Years
- Seen Jan 16, 2025
Howdy! It's definitely been some time, hope everyone's doing alright. 🙂 Mad respect for all the updates over the years, it's amazing that this precious ROM hack is still receiving updates in any capacity!
Played through TPPER again about a month ago out of nostalgia, and while the game is definitely just as fun and balanced as I remember it, I can't help but shake the feeling like it could use some subtle (and hopefully easy to implement) modern improvements. Namely, some more player options and (perhaps most importantly) ways to speed the game up without resorting to abuse against your Turbo button.
There are a lot of ROM Hacks springing forth with a truly amazing amount of quality of life and modern design elements that make them far less of a slog to play through. Stuff like EXP modifiers, various battle speed modifiers (HP/EXP bar, battle intro animations, etc) and even cool features like fully-fledged difficulty settings, EV/IV calculation settings, and Nuzlocke modes.
Now, of course, that's a lot to take in...and I am absolutely not suggesting that suddenly, this hack needs all (or even most of) that. But if you look at other hacks rising in popularity, such as Fire Red/Leaf Green+ and Emerald Cross, there are some simple (yet super convenient) changes that I'd personally love to see implemented in TPPER.
My most wanted features I'd personally like to pitch are purely QoL, and would not affect the game balance at all. Features such as an EXP Modifier, HP/EXP Bar speed settings, ability to skip the battle intro animations, R for auto-running in the overworld, and even small details like pressing B in random encounters so the cursor goes straight to 'Run', or Select to instantly swap around Pokemon in your party.
I'm no ROM hacker/game programmer, but I don't think most of that would be terribly difficult to implement. I'd just like TPPER to be a little faster overall, definitely felt the burn going through all the slow animations and grinding last time I played. I also strongly dislike using speed-up/Turbo buttons in general, so this would be much appreciated and would go a long way. Just a suggestion of course, but I love this mod very much and I think it'd strongly benefit from perhaps a few of these new options.
Played through TPPER again about a month ago out of nostalgia, and while the game is definitely just as fun and balanced as I remember it, I can't help but shake the feeling like it could use some subtle (and hopefully easy to implement) modern improvements. Namely, some more player options and (perhaps most importantly) ways to speed the game up without resorting to abuse against your Turbo button.
There are a lot of ROM Hacks springing forth with a truly amazing amount of quality of life and modern design elements that make them far less of a slog to play through. Stuff like EXP modifiers, various battle speed modifiers (HP/EXP bar, battle intro animations, etc) and even cool features like fully-fledged difficulty settings, EV/IV calculation settings, and Nuzlocke modes.
Now, of course, that's a lot to take in...and I am absolutely not suggesting that suddenly, this hack needs all (or even most of) that. But if you look at other hacks rising in popularity, such as Fire Red/Leaf Green+ and Emerald Cross, there are some simple (yet super convenient) changes that I'd personally love to see implemented in TPPER.
My most wanted features I'd personally like to pitch are purely QoL, and would not affect the game balance at all. Features such as an EXP Modifier, HP/EXP Bar speed settings, ability to skip the battle intro animations, R for auto-running in the overworld, and even small details like pressing B in random encounters so the cursor goes straight to 'Run', or Select to instantly swap around Pokemon in your party.
I'm no ROM hacker/game programmer, but I don't think most of that would be terribly difficult to implement. I'd just like TPPER to be a little faster overall, definitely felt the burn going through all the slow animations and grinding last time I played. I also strongly dislike using speed-up/Turbo buttons in general, so this would be much appreciated and would go a long way. Just a suggestion of course, but I love this mod very much and I think it'd strongly benefit from perhaps a few of these new options.
Last edited: