- 89
- Posts
- 18
- Years
- Age 33
- The Netherlands
- Seen Aug 11, 2007
Hello Community,
I always wondered about the trees in the pokémon games. Their are some strange tings about it. For instance, almost all the time the trees are perfectly ligned upo (yet sometimes indentented 1/2 spaces) and their are mostly only trees that are similar to eachother in shape, color and size. However, on occasion, such as in three-villages, you see mixed groups of trees, the more natural way.
What do you think. Should trees be all the same in one map, in straight lines, or should the trees be variated, for a more natural, but weird-not-alike-pokemon look and style.
That brings me to this point. I just mapped my first map! (yay) I tried to have a lot of no-structure in the grass-partern and the trees.
Please give your rating, opinion and advice (And answer the question from above.)
Me™
I always wondered about the trees in the pokémon games. Their are some strange tings about it. For instance, almost all the time the trees are perfectly ligned upo (yet sometimes indentented 1/2 spaces) and their are mostly only trees that are similar to eachother in shape, color and size. However, on occasion, such as in three-villages, you see mixed groups of trees, the more natural way.
What do you think. Should trees be all the same in one map, in straight lines, or should the trees be variated, for a more natural, but weird-not-alike-pokemon look and style.
That brings me to this point. I just mapped my first map! (yay) I tried to have a lot of no-structure in the grass-partern and the trees.
Please give your rating, opinion and advice (And answer the question from above.)
Me™