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Trickroom-ish something. Fix please.

Darkplant

Die.
3
Posts
12
Years
  • I'm not making this "RATE MY TEAM" because I know I suck and this team sucks just as well. I'm quite new to the competitive side of this game, and I wanna improve.

    So, want advice. Thanks.

    On EVs, I'll write HP as HP, Attack as ATK, Defense as DEF, Special Attack as S-ATK, Special Defense as S-DEF, and Speed as SPD.

    Now, I was once using a Trickroom Team on Pokemon Online, but it sucked because most of my Pokemon were slow. I decided to stop that and make a team that has just some elements of it so that it can win without Trickroom. Problem is, it still sucks.

    Sure, I win about half or more on the time on there, but I know from experience with Yugioh's Dueling Network that winning on the internet doesn't necesarrily make you good. I want to get better.

    1. Bronzong
    Nature: Brave (+ATK, -SPD)
    Ability: Heatproof
    Item: Lum Berry
    EVS: HP 252, ATK 252, DEF 6
    Moves: TrickRoom, StealthRock, GyroBall, Explosion

    2. Machamp
    Nature: Adamant (+ATK, -S-ATK)
    Ability: No Guard
    Item: Iron Ball
    EVS: HP 252, ATK 252, DEF 6
    Moves: StoneEdge, IcePunch, Fling, DynamicPunch

    3. Volcarona
    Nature: Timid (+SPD, -ATK)
    Ability: FlameBody
    Item: Fire Gem
    EVS: HP 6, S-ATK 252, SPD 252
    Moves: QuiverDance, BugBuzz, FieryDance, HiddenPower(Electric)

    4. Salamence
    Nature: Rash (+S-ATK,-S-DEF)
    Ability: Intimidate
    Item: Draco Plate
    EVS: HP 6, ATK 252, S-ATK 252
    Moves: DragonRush, DracoMeteor, Earthquake, FireBlast

    5. Jirachi
    Nature: Adamant (+ATK, -S-ATK)
    Ability: Serene Grace
    Item: Leftovers
    EVS: HP 252, ATK252, SPD 6
    Moves: ZenHeadbutt, U-Turn, Trickroom, IcePunch

    6. Dragonite
    Nature: Adamant (+ATK, -S-ATK)
    Ability: Multiscale
    Item: ChoiceBand
    EVS: HP 252, ATK 252, DEF 6
    Moves: Outrage, FirePunch, ExtremeSpeed, Earthquake

    Weaknesses of theteam:
    Flying – Machamp, Volcarona
    Ground – Bronzong, Jirachi
    Rock – Volcarona, Salamence, Dragonite
    Fire – Jirachi
    Psychic – Machamp
    Ice – Salamence, Dragonite
    Dragon – Salamence, Dragonite

    As you can see,this team is majorly weak against Flying, Ground, Rock, Ice, and Dragon Type moves. Of them, the Ground problem can be solved by changing to Salamence or Dragonite, but Rock remains difficult to overcome. Especially given the popularity of first-turn StealthRock, having too many Pokemon weak to the type could be quite risky.

    I've already made my decision on taking out either Salamence or Dragonite. They do basically the same thing, except that Salamence has a larger arsenal of moves, and Dragonite is harder to kill.

    I'm thinking of Espeon to solve the Stealth Rock problem. Forretress is weak against Fire, just like Jirachi, so I'm not sure on it. Also, this team lacks an out against Water Pokemon, except Volcarona's Electric Hidden Power. Given the popularity of Politoad and the Rain Team as a whole, this is a problem too. I want something for this as well.

    I understand the problems, but don't know the outs. Help me please.
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Since you have a pretty big problem with Water Pokemon, you can try out Ferrothorn over Bronzong, since Bronzong and Machamp will be the only Pokemon who will benefit from Trick Room; the rest of your team is a bit too fast for it:
    -Spikes/Stealth Rock
    -Leech Seed
    -Gyro Ball/Protect/Thunder Wave
    -Power Whip/Protect
    Nature: Relaxed
    EVs: 252 HP/88 Def/168 SDef
    Item: Leftovers

    On Machamp, change it to the Substitute set to help against status, or make it an attacking lead:
    -Substitute
    -DynamicPunch
    -Stone Edge
    -Payback/Ice Punch
    Nature: Adamant
    EVs: 128 HP/252 Atk/128 Spe
    Item: Leftovers
    Ability: No Guard

    or
    -DynamicPunch
    -Bullet Punch
    -Stone Edge/Ice Punch
    -Payback
    Nature: Adamant
    EVs: 240 HP/248 Atk/16 SDef/4 Spe
    Item: Lum Berry
    Ability: No Guard

    Since you're relatively weak to Stealth Rock, I suggest you make Starmie your Rapid Spinner for the team to go over either Salamence or Dragonite; it's up to you which one you want to take out. It also has decent synergy with Ferrothorn:
    -Hydro Pump/Surf
    -Ice Beam
    -Thunderbolt
    -Rapid Spin
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Natural Cure

    If you do decide to keep Salamence, change its set to this. Even though Dragon Rush doesn't induce confusion like Outrage does, it's rather inaccurate:
    -Draco Meteor
    -Fire Blast
    -Brick Break/Earthquake
    -Roost
    Nature: Rash/Naive
    EVs: 100 Atk/176 SAtk/232 Spe
    Item: Life Orb
    Ability: Intimidate

    or
    -Draco Meteor
    -Outrage
    -Fire Blast
    -Earthquake/Brick Break
    Nature: Rash/Naive
    EVs: 64 Atk/192 SAtk/252 Spe
    Item: Life Orb

    Jirachi is a bit too fast for Trick Room as well. It's well-known as one of the most annoying Pokemon to face off against, courtesy of Serene Grace, and you should take advantage of that:
    -Thunder Wave/Body Slam
    -Iron Head
    -Wish
    -Protect/Stealth Rock/Fire Punch
    Nature: Careful
    EVs: 252 HP/224 SDef/32 Spe
    Item: Leftovers

    Sorry if I took apart Trick Room on the team, but most of your Pokemon are just too fast for it.
     
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