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Two questions reguarding the save file structure in essentials.

pokemonmasteraaron

The blind Pokémon Master!
  • 323
    Posts
    14
    Years
    First of all, why is the storyline text stored in the savefile?!
    Is it just common events or is the entire storyline text stored there?
    Here is an example
    o;; ii;
    "nancy's theme.ogg; ii;&i ;'iño;$;%[o;; ii;
    "Exit Door; ii;&i ;'iúo;$;%[i;&i ;'ioo;$;%["CNancy: My fellow workers told me that you were looking for me.;&i ;'ijo;$;%["7Naturally, I have been looking for you ever since.;&i ;'i'o;$;%["-\PN: Why did you cause the shadow cloud!;&i ;'i'o;$;%["Nancy: Me?;&i ;'i'o;$;%["EThat wasn't me!\nHowever, I do know something that may help you.;&i ;'ijo;$;%["\PN: What is it.;&i ;'i'o;$;%[";Nancy: You have to beat me in a Pokémon battle first!;&i ;'i'o;

    Anyway, also my friend wants to know how hard is it to reset an event in a hex editor?
    I would assume extremely easy, right?
    I don't think the save file even has a checksum, does it?
     
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