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Undefined value BREAKNECKBLITZ

  • 19
    Posts
    5
    Years
    • Seen Jul 21, 2022
    I am currently getting the ERROR message:

    [Pokémon Essentials version 19.1]
    [Generation 8 Project v1.1.2]
    [v19.1 Hotfixes 1.0.7]

    Exception: RuntimeError
    Message: Undefined value BREAKNECKBLITZ in GameData::Move
    File PBS/ZUD_PowerMoves.txt, section 12, key header




    Backtrace:
    369:Compiler:335:in `checkEnumField'
    369:Compiler:311:in `csvEnumField!'
    369:Compiler:510:in `block in pbGetCsvRecord'
    369:Compiler:402:in `each'
    369:Compiler:402:in `pbGetCsvRecord'
    [ZUD Plugin] Compilers.rb:128:in `block in compile_ZUD_PowerMoves'
    369:Compiler:200:in `block (2 levels) in pbCompilerEachCommentedLine'
    369:Compiler:193:in `each_line'
    369:Compiler:193:in `block in pbCompilerEachCommentedLine'
    369:Compiler:190:in `open'

    This happened after I added scripting for a new move, aswell as adding the move in moves.txt. I can send any information from my files if its necessary. I've tried looking for fixes, and it doesn't make sense why the z-move files are messed up, even though it was a normal move. Thanks for any help!!
     
    Looks to me that you didn't install the moves.txt part of the ZUD plugin. You should have Breakneck Blitz in moves.txt, and the error basically says that it's not defined in the PBS file.
     
    Looks to me that you didn't install the moves.txt part of the ZUD plugin. You should have Breakneck Blitz in moves.txt, and the error basically says that it's not defined in the PBS file.

    Thanks for the response. Should I just replace the ZUD moves file with the original move file? Also, is ZUD a plug-in that just adds z-moves? I don't know much about it, I think the plug in was just pre-installed in the file I downloaded originally.
     
    You need to read the installation guide. The dev did a great job in explaining how to install the plugin.
     
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