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[Engine] Unity Engine: Pokémon Battle Simulator (Now with WiFi)

  • 6
    Posts
    4
    Years
    UPDATE (11/20/2020)

    GitHub: https://github.com/AJ2O/pbs-unity

    I came back just for some small updates and to more formally open-source this project:
    • Enabled WiFi battling using Mirror
    • Created a Project Board on GitHub to better sort the ongoing and remaining tasks for this project
    • Set up a Discord Server for discussing the project in detail
    • Code cleanup and folder re-organization for cleanliness. This will be an ongoing project, so I can clear up any confusion involving legacy code

    Here's an updated demo video showcasing a multiplayer battle:


    Screenshots:
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    More updates on the project are on the GitHub Readme. It's also open-source so anyone can contribute!

    Thanks!
     

    Attachments

    • [PokeCommunity.com] Unity Engine: Pokémon Battle Simulator (Now with WiFi)
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    Last edited:
    I hope this doesn't gets cancelled because it's good as a battle simulator
     
    Depending on how far the code has gotten, I can see this being helpful with testing out balance.
     
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