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Using Pokemon I am not familiar with!

  • 446
    Posts
    16
    Years
    • Age 15
    • Seen Jul 6, 2011
    *image removed*
    Deoxys-e @ Light Clay
    Ability: Pressure
    EVs: 252 HP/4 Def/252 Spd
    Timid nature (+Spd, -Atk)
    - Reflect
    - Light Screen
    - Taunt
    - Recover
    ---
    Standard Double Screen Lead. Taunts set ups, opens sweeps for my team, and Recover for Pressure stalling.
    ---
    *image removed*
    Celebi @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP/176 Spd/80 SAtk
    Timid nature (+Spd, -Atk)
    - Baton Pass
    - Substitute
    - Leech Seed
    - Grass Knot
    ---
    SupportBi. Grass Knot for coverage, Substitute and Baton Pass let me give Subs to my team and let me escape Pursuit's with no harm.
    ---
    *image removed*
    Tyranitar (M) @ Choice Band
    Ability: Sand Stream
    EVs: 188 HP/252 Atk/76 Spd
    Adamant nature (+Atk, -SAtk)
    - Crunch
    - Earthquake
    - Stone Edge
    - Pursuit
    ---
    Choice Band Tyranitar is a monster of a Pokemon, as well as a monster of a trapper. EVs altered to outrun Skarmory and 2HKO most sets with STAB Stone Edge.
    ---
    *image removed*
    Togekiss @ Lum Berry
    Ability: Serene Grace
    EVs: 252 HP/104 Spd/152 SAtk
    Modest nature (+SAtk, -Atk)
    - Air Slash
    - Aura Sphere
    - Roost
    - Nasty Plot
    ---
    Special Sweeper. EV's let it take a Choice Banded Mamoswine's Ice Shard (even after SR damage) and OHKO it with Aura Sphere after a Nasty Plot. Also, all Pokes carrying 269 SpA to OHKO Garchomp with Ice Beam only 3HKO's 'Kiss.
    ---
    *image removed*
    Starmie @ Choice Specs
    Ability: Natural Cure
    EVs: 4 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Surf/Hydro Pump
    - Thunderbolt
    - Ice Beam
    - Grass Knot
    ---
    SpecsMie. Surf vs. Hydro Pump is the age-old "power vs. accuracy" debate, however, Hydro Pump deals massive damage to things that would normally be considered a "safe" switch.
    ---
    *image removed*
    Lucario @ Life Orb
    Ability: Steadfast
    EVs: 4 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Extremespeed
    - Crunch
    - Swords Dance
    ---
    SD Luke. Bread and butter set honestly. Moveset is extremely standard, but predictable. Does massive damage to everything not resisting it.
    ---


    Thanks for making the RMT, Vance!
     
    I've faced (and lost to) this team >_> Foe TTar's can cause some trouble (especially if they get in a DD. Lucario can predict around it, but that's about it.

    I have no real things to suggest; it seems solid thus far.
     
    Looks good all around, but your team has a pretty bad NP Azelf weakness, as a Lucario Extremespeed without SD would not OHKO, and gets run over through flamethrower. Everything else dies to Psychic and grass knot. I guess Deoxys-S can light screen it, but still.
     
    Not really. I always OHKO T-tar with grass knot after a nasty plot, and on this team I see many easy opportunities to do so =/.
     
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