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UU/BL Merger Team

El Gofre

I'm Back.
  • 3,459
    Posts
    17
    Years
    • Age 93
    • Seen Mar 23, 2023
    Criticism only, I do not need telling my team is uber-mega-awesome. It does not help the team and therefore does not help me win.

    So yeah, its a non-platinum UU team.
    I don't know if shoddy has to be platinum nowadays, but if I cannot play DP then I'll breed for wifi instead.
    Comprised of my favorite pokes. Whilst I implore you try not suggesting
    other pokes, I'm not one of those people who will turn my nose up at good advice if a problem is needed.
    Be nice =]

    At A Glance:
    "image removed"*pokemonelite2000 image removed*"image removed""image removed""image removed""image removed"

    In Detail:

    "image removed"@Leftovers
    Jolly (Technician)
    208HP/84Att/216Spd
    X Scissor
    Baton Pass
    Ariel Ace
    Agility/Swords Dance

    Passing scyther, pretty standard although not very common anymore. At the moment I'm leaning towards agility as it helps more of my team and gives nidoking a much-needed kick, but SD makes hitmonlee even more of a monster. Suggestions?

    "image removed"@Life Orb
    Jolly/Adamant
    252Att/252Spd/6HP
    Close Combat
    Earthquake
    Stone Edge
    Mach Punch
    Physical sweeper and intended recipient of scyther's passes. Great coverage and STAB'd priority make this thing great, a SD or agility behind him makes him a beast (Nature dependent on which passing move I choose)

    "image removed"@Lefties
    Calm
    212HP/44SpAtt/252SpDef
    Slack Off
    Thunder Wave
    Surf
    Calm Mind
    My special wall. Good HP, Great SpDef, recovery move and a cool hat, this guy ticks all the boxes. I chose Calm Mind over a second offensive move as it boosts his walling capabilities further and I find that surf is generally good for coverage. Thunder Wave lets me lol at sweepers, and may prove as a reason why scyther gets SD. Can also psuedo-sweep with an agilit behind him.

    "image removed"@Choice Specs
    Timid
    252SpAtt/216Spd/40HP
    Overheat
    Dark Pulse
    Flamethrower
    HP Fight
    Specs Sweeper and half-rotom counter, not much to say really.


    "image removed"@Lefties
    Bold
    252HP/252Def/4SpAtt
    Flamethrower
    Thunderbolt
    Will-O-Wisp
    Pain Split
    This thing looks the dozens of fighters in OU in the eye then munches on their STAB attacks like candy, proceeding to breath fire on them. AKA physical wall =]

    "image removed"@Life Orb
    Mild
    200Att/252SpAtt/56Spd
    Earthquake
    HP Grass
    Thunderbolt
    Ice Beam
    The main dude if he gets an agility passed to him. Hits pretty much everything in UU very hard, and is quite difficult to wall.

    So yeah, that's about it. General strategy revolves around wall breaking with nidoking and setting
    up hitmonlee/houndoom for an early game sweep, with slowking paralysing anything able to outspeed a +2 Hitmonlee.
    Weezing floats arounf somewhere inbetween sponging physical hits and spreading status among limber/quick feet pokes (All of whom are physical sweepers and like burns less than paralysis)

    Rate away =]
     
    No responses =(

    I really don't like BP Scyther here when really it's only for Hitmonlee (a and I guess Nidokind but eh). I think you'd be better off just running a sweeper that will cover the weaknesses of Hitmon. I mean, it's not like Claydol is going to magically disappear by passing Hitmonlee speed or even attack. Especially in the "New UU" you have a lot of options for something that can come in on like anything it throws at you and beat it or switch-ins up.

    Other than that, I can't say much since my experience is limited to a few days, hahaha
     
    You're entire team, ENTIRE team, just gets massacred by a Choice Banded Staraptor. Weezing gets 2HKO'd by Brave Bird 100% of the time, Slowking is OHKO'd 100% of the time with Stealth Rock on the field. Nidoking is ripped apart by Return and Brave Bird, etc...

    You really need some sort of decent check. Nevermind the fact that your entire team is outsped =/. First off, replace Scyther with something that can stop Staraptor. You could try out a Choice Scarf user, like Mismagius, who can also provide a Normal resist, which this team sorely lacks in a metagame with things like Slaking, Tauros, Staraptor, Zangoose, etc...

    Mismagius @ Choice Scarf
    Modest
    42 HP / 252 SpA / 216 Spe
    -Shadow Ball
    -Thunderbolt
    -HP Fighting
    -Trick / Destiny Bond.
     
    i was actually going to respond to this yesterday but before i knew it, PC took some random hiatus. i was sure i broke it =/

    anywho, wanted to point out that rain dance teams w/ Kabutops completely run through this team, getting in a SD before Slowking can paralyze. apart from that, with Stealth Rock up, subMissy gives this team some trouble. Houndoom gets KO'd and Missy just resumes a complete sweep. the scarfMissy suggested above should help but you should also consider dropping Nidoking for something w/ the same resistances/weaknesses but a bit more bulk and a good priority move. i'm thinking you should try CB Muk w/ Shadow Sneak.
     
    You're entire team, ENTIRE team, just gets massacred by a Choice Banded Staraptor. Weezing gets 2HKO'd by Brave Bird 100% of the time, Slowking is OHKO'd 100% of the time with Stealth Rock on the field. Nidoking is ripped apart by Return and Brave Bird, etc...

    You really need some sort of decent check. Nevermind the fact that your entire team is outsped =/. First off, replace Scyther with something that can stop Staraptor. You could try out a Choice Scarf user, like Mismagius, who can also provide a Normal resist, which this team sorely lacks in a metagame with things like Slaking, Tauros, Staraptor, Zangoose, etc...

    Mismagius @ Choice Scarf
    Modest
    42 HP / 252 SpA / 216 Spe
    -Shadow Ball
    -Thunderbolt
    -HP Fighting
    -Trick / Destiny Bond.


    I would hardly call this a "check" since it can't switch in safely, so he'll probably have to sacrifice a pokemon to switch her in.. might as well just use a scarf Scyther because fast U-turn is always useful.

    Your team is very Rotom weak; Ambipom could pretty much massacre you with Fake Out and wear you down easily; Slowbro looks like a liability - depsite T-wave, Sucker Punch is the dominating move and it will still go first before Slowking can Surf; Nothing here enjoys Aqua Jet from Azumarill, even Slowking will have to watch out for the occasional Return.

    I could suggest a Steelix or a defensive Luxray with Intimidate. I would replace Weezing with a defensive Rotom because it's actually good. The lack of SR here is unfortunate, it is even more viable in UU than in OU.
     
    While that may be the logical thing to do, Scyther is still useful to scout, also hitting hard and fast right from the start. Yanmega is still viable in OU, I don't see why Scyther shouldn't be.
     
    I would hardly call this a "check" since it can't switch in safely, so he'll probably have to sacrifice a pokemon to switch her in.. might as well just use a scarf Scyther because fast U-turn is always useful.

    Do you even know what a check is? Checks aren't supposed to safely switch in, that's a counter. If you can come in and force something out, you've essentially beaten it. Scarf Scyther is in no better shape due to SR weak.
     
    Do you even know what a check is? Checks aren't supposed to safely switch in, that's a counter. If you can come in and force something out, you've essentially beaten it. Scarf Scyther is in no better shape due to SR weak.

    You may be able to force it out, but each time it's in, you're in a lot of trouble. Staraptor has little use for Return here so it can spam Brave Bird, while not even worrying for SR damage. Mismagius' STAB is Shadow Ball, which ironically has no affect on Staraptor. This is -not- a good "check".
     
    You may be able to force it out, but each time it's in, you're in a lot of trouble. Staraptor has little use for Return here so it can spam Brave Bird, while not even worrying for SR damage. Mismagius' STAB is Shadow Ball, which ironically has no affect on Staraptor. This is -not- a good "check".

    Spamming Brave Bird and taking Stealth Rock damage is enough to let Mach Punch KO it. Hitmonlee's Mach Punch roughly 50%, which adds up quickly with Stealth Rock and recoil...Oh, did I mention Staraptor NEVER switches in on Mismagius unless it knows for certain it's Choiced and is using Shadow Ball? Considering how popular the SubCMer, Staraptor won't be happily coming in to take hits.

    Oh, I guess ScarfGar is not a good check for Gyarados. ScarfTran is not a good check for Lucario. You see what I'm talking about? Just because the things these Scarfers revenge kill can kill them doesn't mean they aren't good checks. Mismagius comes in on Return or Close Combat, resists U-Turn, and only fears Brave Bird which people keep for late game so they don't take too much damage.
     
    There is no SR in this team so Staraptor won't be taking SR damage, lol. The point is, once it's in, something is not gonna be happy about getting hit by Brave Bird. A Rock type might've been handy just because it resists it, even though it is hit by Close Combat, but it would still be a far decent "check" to something that will be OHKO'd by Brave Bird. I also won't be surprised if scarf Staraptor U-turn will break a sub by Mismagius.

    If you count scarf Gengar as your only "Gyara check" then you're pretty much in big trouble and will most likely lose. Same goes for Scarftran, especially since Luke wouldn't stay on it and assume it's scarfed.. so basically you bring your scarfer to revenge, but your opponent can always switch and get one of these dangerous pokemon later to make you sacrifice another poke just to safely bring your "check". This is not a good method for winning battles.
     
    There is no SR in this team so Staraptor won't be taking SR damage, lol.

    Eww, just noticed that.

    The point is, once it's in, something is not gonna be happy about getting hit by Brave Bird.

    So? If it can be killed, it can be killed.

    A Rock type might've been handy just because it resists it, even though it is hit by Close Combat, but it would still be a far decent "check" to something that will be OHKO'd by Brave Bird. I also won't be surprised if scarf Staraptor U-turn will break a sub by Mismagius.

    It probably will, but it doesn't matter since it gets outrun and OHKOd.



    If you count scarf Gengar as your only "Gyara check" then you're pretty much in big trouble and will most likely lose. Same goes for Scarftran, especially since Luke wouldn't stay on it and assume it's scarfed.. so basically you bring your scarfer to revenge, but your opponent can always switch and get one of these dangerous pokemon later to make you sacrifice another poke just to safely bring your "check". This is not a good method for winning battles.

    Hey, I just made a +6 LO Lucario switch out, I just stopped it from sweeping me. Did Heatran do its job? CHECK. Oh wait, it wants to have balls and stay in? It died? Wonderful.

    If the threat can be managed, it can be managed.
     
    Staraptor is mostly choiced, so a rock/steel type could be useful to switch on Brave Bird. I'm pretty sure Steelix/Relicanth/Registeel/Regirock are not OHKO'd by Close Combat.

    As for Mismagius, if it sets up a sub, then it's not carrying scarf, and then scarf Staraptor can outspeed it and (probably) break the sub with U-turn.

    As for that Lucario example, again the point was missed. You could predict an SD and switch to Heatran, or you could just wait till 1 of your pokemon is sacrificed in order to get Heatran in, risk free. Perhaps you scared him away, but you lost 1 pokemon in the process. Lucario will switch and come again later.
     
    Staraptor is mostly choiced, so a rock/steel type could be useful to switch on Brave Bird. I'm pretty sure Steelix/Relicanth/Registeel/Regirock are not OHKO'd by Close Combat.

    Can't switch in. In your own words, not good enough.

    As for Mismagius, if it sets up a sub, then it's not carrying scarf, and then scarf Staraptor can outspeed it and (probably) break the sub with U-turn.

    Where did SubMissy come from?

    As for that Lucario example, again the point was missed. You could predict an SD and switch to Heatran, or you could just wait till 1 of your pokemon is sacrificed in order to get Heatran in, risk free. Perhaps you scared him away, but you lost 1 pokemon in the process. Lucario will switch and come again later.

    A CBer and SDer are two different things.

    SDers can actually use SD the first turn and then scout for checks and counters. CBers have to attack, but U-Turn is a decent alternative.
     
    Don't twist my words. Once Staraptor has to choose which move to use, it's a totally different story, because now it can't spam Brave Bird on his entire team. When a steel/rock type is present, Staraptor can't spam Brave Bird to kill his team, and then stuff like Mismagius has a chance to switch in on Close Combat (which is meant to get rid of the steel/rock types). Going by his team, Staraptor has no reason to use any other move than Brave Bird.

    You mentioned SubMissy in post #10.

    So basically you compared Lucario + Heatran to Staraptor + Mismagius? Staraptor can't stat up to +6 ATK so I don't see how that's important. Staraptor's job is to hit hard. You should've compared it to a CB Lucario. But it doesn't really matter, coz my point still stands - you couldn't safely switch Heatran in, while having to sacrifice 1 poke in the process. If you don't get that, then this discussion isn't going anywhere; or maybe it's just your battling method, which I don't agree with.
     
    Don't twist my words. Once Staraptor has to choose which move to use, it's a totally different story, because now it can't spam Brave Bird on his entire team. When a steel/rock type is present, Staraptor can't spam Brave Bird to kill his team, and then stuff like Mismagius has a chance to switch in on Close Combat (which is meant to get rid of the steel/rock types). Going by his team, Staraptor has no reason to use any other move than Brave Bird.

    You mentioned SubMissy in post #10.

    So basically you compared Lucario + Heatran to Staraptor + Mismagius? Staraptor can't stat up to +6 ATK so I don't see how that's important. Staraptor's job is to hit hard. You should've compared it to a CB Lucario. But it doesn't really matter, coz my point still stands - you couldn't safely switch Heatran in, while having to sacrifice 1 poke in the process. If you don't get that, then this discussion isn't going anywhere; or maybe it's just your battling method, which I don't agree with.

    You CAN safely switch in Heatran to Lucario, though its risky. Missy can switch into Staraptor's 2/4 moveset with impunity and scare it out. You can't build a team dedicated to handling all threats. It's near impossible, especially on offensive teams. If you can get something to scare it out, and has the added benefit of being free to switch in, kudos to you, you've got a team member who can support your team. A Rock or Steel type could be useful to scare it from using Brave Bird, but if they use CC and they strip 70%~ off you, you're essentially doing the same thing as "losing one Pokemon to revenge kill it" anyway.
     
    Well I'm not gonna keep arguing when you obviously don't get what I'm saying.. so yeah, that's pretty redundant. At least we agree that this team needs fixing, and a lot of it.
     
    If you can get something to scare it out, and has the added benefit of being free to switch in, kudos to you, you've got a team member who can support your team.
    Remember that we're talking about a Choiced Check, here. All they have to do is predict a Thunderbolt/Whatever and they get the free switch-in. If you get SR down, then Recoil and SR should deal with it if you can force it out once or twice. So try and fit it in.

    Seb Loeb, since Scyther is a lead, it avoids SR for the majority of it's use. Also, Pokemew, paralysis cuts speed to 1/4. This is why I prefer to run a neutral nature and half decent IV on Snorlax's speed.

    Keep in mind that Espeon does a minimum of ~38% to Slowking with Life Orb Signal Beam. That means if you have less than 76% HP, watch out. It can effectively take out the rest of your team. Registeel is looking quite nice right about now.
     
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