El Gofre
I'm Back.
- 3,459
- Posts
- 17
- Years
- Age 93
- Seen Mar 23, 2023
Criticism only, I do not need telling my team is uber-mega-awesome. It does not help the team and therefore does not help me win.
So yeah, its a non-platinum UU team.
I don't know if shoddy has to be platinum nowadays, but if I cannot play DP then I'll breed for wifi instead.
Comprised of my favorite pokes. Whilst I implore you try not suggesting
other pokes, I'm not one of those people who will turn my nose up at good advice if a problem is needed.
Be nice =]
At A Glance:
"image removed"*pokemonelite2000 image removed*"image removed""image removed""image removed""image removed"
So yeah, its a non-platinum UU team.
I don't know if shoddy has to be platinum nowadays, but if I cannot play DP then I'll breed for wifi instead.
Comprised of my favorite pokes. Whilst I implore you try not suggesting
other pokes, I'm not one of those people who will turn my nose up at good advice if a problem is needed.
Be nice =]
At A Glance:
"image removed"*pokemonelite2000 image removed*"image removed""image removed""image removed""image removed"
In Detail:
"image removed"@Leftovers
Jolly (Technician)
208HP/84Att/216Spd
X Scissor
Baton Pass
Ariel Ace
Agility/Swords Dance
Passing scyther, pretty standard although not very common anymore. At the moment I'm leaning towards agility as it helps more of my team and gives nidoking a much-needed kick, but SD makes hitmonlee even more of a monster. Suggestions?
"image removed"@Life Orb
Jolly/Adamant
252Att/252Spd/6HP
Close Combat
Earthquake
Stone Edge
Mach Punch
Physical sweeper and intended recipient of scyther's passes. Great coverage and STAB'd priority make this thing great, a SD or agility behind him makes him a beast (Nature dependent on which passing move I choose)
"image removed"@Lefties
Calm
212HP/44SpAtt/252SpDef
Slack Off
Thunder Wave
Surf
Calm Mind
My special wall. Good HP, Great SpDef, recovery move and a cool hat, this guy ticks all the boxes. I chose Calm Mind over a second offensive move as it boosts his walling capabilities further and I find that surf is generally good for coverage. Thunder Wave lets me lol at sweepers, and may prove as a reason why scyther gets SD. Can also psuedo-sweep with an agilit behind him.
"image removed"@Choice Specs
Timid
252SpAtt/216Spd/40HP
Overheat
Dark Pulse
Flamethrower
HP Fight
Specs Sweeper and half-rotom counter, not much to say really.
"image removed"@Lefties
Bold
252HP/252Def/4SpAtt
Flamethrower
Thunderbolt
Will-O-Wisp
Pain Split
This thing looks the dozens of fighters in OU in the eye then munches on their STAB attacks like candy, proceeding to breath fire on them. AKA physical wall =]
"image removed"@Life Orb
Mild
200Att/252SpAtt/56Spd
Earthquake
HP Grass
Thunderbolt
Ice Beam
The main dude if he gets an agility passed to him. Hits pretty much everything in UU very hard, and is quite difficult to wall.
So yeah, that's about it. General strategy revolves around wall breaking with nidoking and setting
up hitmonlee/houndoom for an early game sweep, with slowking paralysing anything able to outspeed a +2 Hitmonlee.
Weezing floats arounf somewhere inbetween sponging physical hits and spreading status among limber/quick feet pokes (All of whom are physical sweepers and like burns less than paralysis)
Rate away =]
up hitmonlee/houndoom for an early game sweep, with slowking paralysing anything able to outspeed a +2 Hitmonlee.
Weezing floats arounf somewhere inbetween sponging physical hits and spreading status among limber/quick feet pokes (All of whom are physical sweepers and like burns less than paralysis)
Rate away =]