- 177
- Posts
- 14
- Years
- Seen May 9, 2012
Hey guys. I made a new team. However, some of the pokemon from the previous team have stayed. My original core was Rotom, however, I found it pitifully weak, which is why I changed it to Mismagius.
The Ghost Shall Conquer
(Mismagius Core)
At a glance:
*pokemonelite2000 image removed* *pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*"image removed"
*pokemonelite2000 image removed*
Nidoqueen (F) @ Lum Berry
Trait: Poison Point
EVs: 252 HP / 200 Def / 44 Spd / 12 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Stealth Rock
- Ice Beam
- Earth Power
Set from smogon, pokemon suggested by jkriall. Taunt helps so I don't need to have rapid spin. Stealth Rock for setting up. Ice Beam and Earth Power give her coverage or STAB. Earth Power is used over Earthquake because both Ice Beam and Earth Power are special based.
*pokemonelite2000 image removed*
Weezing (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SAtk /
Calm Nature (+SDef, -Atk)
- Thunderbolt
- Haze
- Pain Split
- Fire Blast
Generic Weezing. Not much to say except Haze>Will-o-wisp because Haze messes with stat ups more than Will-o-wisp.
*pokemonelite2000 image removed*
Slowbro (M) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 176 Def / 80 SDef
Calm Nature (+SDef, -Atk)
- Slack Off
- Surf
- Psychic
- Calm Mind
Basic calm Mind set. One of the main things that made me switch to Slowbro was the ability to use Slack Off and heal. Surf and Psychic give some decent STAB. Calm Mind raises his above average spA and decent spD.
*pokemonelite2000 image removed*
Mismagius (M) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Shadow Ball
- Substitute
If it's in a sub and it has a few nasty plots, you're screwed. Thunderbolt and Shadow Ball give perfect coverage against everything except steel/ground types.
*pokemonelite2000 image removed*
Spiritomb (F) @ Leftovers
Trait: Pressure
EVs: 252 HP / 140 Atk / 116 SDef
Careful Nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Will-O-Wisp
- Pain Split
Takes hits like a beast. Will-o-Wisp cripples the foe while Pain Split lets her heal. Sucker Punch to make up for the terrible speed and Pursuit for running Psychics.
"image removed"
Hitmonlee (M) @ Choice Band
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Mach Punch
- Blaze Kick
- Sucker Punch
Anything that outspeeds Hitmonlee is taken down by Mach Punch and Sucker Punch. Blaze Kick deals with Venasaurs. Close Combat takes down everything else.
At a final glance:
"image removed" "image removed""image removed"*pokemonelite2000 image removed*"image removed""image removed"
Threats and/or pokemon to consider:
*pokemonelite2000 image removed*Registeel- Walled me completely before with the curse set.
"image removed"Clefable- Walled my team when I only had Weezing left. Hopefully my Hitmonlee will be able to be alive and take it down with Close Combat.
*pokemonelite2000 image removed*Houndoom- Always gets the flash fire and gets at least one kill.
"image removed"Dugtrio- Traps a few of my pokemon and gets the kill ):
Previous Members
"image removed"
Omastar (F) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 252 Def / 4 SAtk
Modest Nature (+SAtk, -Atk)
- Spikes
- Stealth Rock
- Ice Beam
- Surf
Sole purpose is to set up toxic spikes and hopefully stealth rock. It usually can't survive long enough for spikes. Surf is so it won't be rendered useless by taunt.
*pokemonelite2000 image removed*
Blastoise (F) @ Leftovers
Trait: Torrent
EVs: 252 HP / 240 Def / 16 SDef
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Toxic
- Hidden Power [Grass]
- Surf
Aqua Ring so it will recover a bunch of HP each round. Hidden Power [Grass] gives some coverage against Milotic and other bulky waters, Surf for STAB. Rapid spin to get the rocks or spikes out. I picked Blastoise over Milotic mainly because of Rapid Spin.
Thanks for reading my RMT. I'm doing pretty pathetic-ly at the moment with this team so any criticism is wanted. :D
The Ghost Shall Conquer
(Mismagius Core)
At a glance:
*pokemonelite2000 image removed* *pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*"image removed"
*pokemonelite2000 image removed*
Nidoqueen (F) @ Lum Berry
Trait: Poison Point
EVs: 252 HP / 200 Def / 44 Spd / 12 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Stealth Rock
- Ice Beam
- Earth Power
Set from smogon, pokemon suggested by jkriall. Taunt helps so I don't need to have rapid spin. Stealth Rock for setting up. Ice Beam and Earth Power give her coverage or STAB. Earth Power is used over Earthquake because both Ice Beam and Earth Power are special based.
*pokemonelite2000 image removed*
Weezing (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SAtk /
Calm Nature (+SDef, -Atk)
- Thunderbolt
- Haze
- Pain Split
- Fire Blast
Generic Weezing. Not much to say except Haze>Will-o-wisp because Haze messes with stat ups more than Will-o-wisp.
*pokemonelite2000 image removed*
Slowbro (M) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 176 Def / 80 SDef
Calm Nature (+SDef, -Atk)
- Slack Off
- Surf
- Psychic
- Calm Mind
Basic calm Mind set. One of the main things that made me switch to Slowbro was the ability to use Slack Off and heal. Surf and Psychic give some decent STAB. Calm Mind raises his above average spA and decent spD.
*pokemonelite2000 image removed*
Mismagius (M) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Shadow Ball
- Substitute
If it's in a sub and it has a few nasty plots, you're screwed. Thunderbolt and Shadow Ball give perfect coverage against everything except steel/ground types.
*pokemonelite2000 image removed*
Spiritomb (F) @ Leftovers
Trait: Pressure
EVs: 252 HP / 140 Atk / 116 SDef
Careful Nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Will-O-Wisp
- Pain Split
Takes hits like a beast. Will-o-Wisp cripples the foe while Pain Split lets her heal. Sucker Punch to make up for the terrible speed and Pursuit for running Psychics.
"image removed"
Hitmonlee (M) @ Choice Band
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Mach Punch
- Blaze Kick
- Sucker Punch
Anything that outspeeds Hitmonlee is taken down by Mach Punch and Sucker Punch. Blaze Kick deals with Venasaurs. Close Combat takes down everything else.
At a final glance:
"image removed" "image removed""image removed"*pokemonelite2000 image removed*"image removed""image removed"
Threats and/or pokemon to consider:
Spoiler:
*pokemonelite2000 image removed*Registeel- Walled me completely before with the curse set.
"image removed"Clefable- Walled my team when I only had Weezing left. Hopefully my Hitmonlee will be able to be alive and take it down with Close Combat.
*pokemonelite2000 image removed*Houndoom- Always gets the flash fire and gets at least one kill.
"image removed"Dugtrio- Traps a few of my pokemon and gets the kill ):
Previous Members
Spoiler:
"image removed"
Omastar (F) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 252 Def / 4 SAtk
Modest Nature (+SAtk, -Atk)
- Spikes
- Stealth Rock
- Ice Beam
- Surf
Sole purpose is to set up toxic spikes and hopefully stealth rock. It usually can't survive long enough for spikes. Surf is so it won't be rendered useless by taunt.
*pokemonelite2000 image removed*
Blastoise (F) @ Leftovers
Trait: Torrent
EVs: 252 HP / 240 Def / 16 SDef
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Toxic
- Hidden Power [Grass]
- Surf
Aqua Ring so it will recover a bunch of HP each round. Hidden Power [Grass] gives some coverage against Milotic and other bulky waters, Surf for STAB. Rapid spin to get the rocks or spikes out. I picked Blastoise over Milotic mainly because of Rapid Spin.
Thanks for reading my RMT. I'm doing pretty pathetic-ly at the moment with this team so any criticism is wanted. :D
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