LethalTexture
Breeder and Battler
- 2,311
- Posts
- 18
- Years
- Colchester, United Kingdom
- Seen Sep 7, 2024
After recieving an interesting ropius on the GTS, I wanted to build a UU team around it. Here's what I've got:
Toxicroak (♂) @ Choice Band
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Sucker Punch
- Brick Break/Cross Chop
- Earthquake
- Poison Jab
Physical Sweeper. Sucker Puch should do a number on most leads. Gets a free switch-in when Ninetales is in danger of a water attack.
---
Ninetales (♀) @ Wide Lens
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hypnosis
- Nasty Plot
- Flamethrower
- Energy Ball
Special Sweeper. Use Wide Lens to put the opponent to sleep, NP up and sweep. Can use Tropius to draw fire moves, boosting her Flamethrower.
---
Nidoking (♂) @ Life Orb
Ability: Poison Point
EVs: 114 Atk/252 Spd/144 SAtk
Naive nature (+Spd, -SDef)
- Megahorn
- Thunderbolt
- Earthquake
- Ice Beam
Mixking. Not sure of the standard, but this seems pretty solid. Also draws water moves for Toxicroak or:
---
Politoed (♂) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/58 SAtk/200 SDef
Calm nature (+SDef, -Atk)
- Hypnosis
- Toxic
- Hydro Pump/Surf
- Mud Shot/Ice Beam
An interesting double-status special tank. Mud Shot is mainly there to reduce opponent's speed. Switch into water moves for extra HP recovery.
---
Torkoal (♂) @ Leftovers
Ability: White Smoke
EVs: 252 HP/6 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Curse
- Gyro Ball
- Stealth Rock
- Rapid Spin
Physical Wall. After a few Curses, Gyro Ball should mash everything.
---
Tropius (♂) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Energy Ball
- Air Slash
- Roost
- Whirlwind
Special Wall. Immune to Ground, resistant to Grass, Water and Fighting, good Sp. Def and very good HP to back it up. Whirlwind gets rid of phazers and some threats.
---
Well, ladies and gentlemen, rate away.
Toxicroak (♂) @ Choice Band
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Sucker Punch
- Brick Break/Cross Chop
- Earthquake
- Poison Jab
Physical Sweeper. Sucker Puch should do a number on most leads. Gets a free switch-in when Ninetales is in danger of a water attack.
---
Ninetales (♀) @ Wide Lens
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hypnosis
- Nasty Plot
- Flamethrower
- Energy Ball
Special Sweeper. Use Wide Lens to put the opponent to sleep, NP up and sweep. Can use Tropius to draw fire moves, boosting her Flamethrower.
---
Nidoking (♂) @ Life Orb
Ability: Poison Point
EVs: 114 Atk/252 Spd/144 SAtk
Naive nature (+Spd, -SDef)
- Megahorn
- Thunderbolt
- Earthquake
- Ice Beam
Mixking. Not sure of the standard, but this seems pretty solid. Also draws water moves for Toxicroak or:
---
Politoed (♂) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/58 SAtk/200 SDef
Calm nature (+SDef, -Atk)
- Hypnosis
- Toxic
- Hydro Pump/Surf
- Mud Shot/Ice Beam
An interesting double-status special tank. Mud Shot is mainly there to reduce opponent's speed. Switch into water moves for extra HP recovery.
---
Torkoal (♂) @ Leftovers
Ability: White Smoke
EVs: 252 HP/6 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Curse
- Gyro Ball
- Stealth Rock
- Rapid Spin
Physical Wall. After a few Curses, Gyro Ball should mash everything.
---
Tropius (♂) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Energy Ball
- Air Slash
- Roost
- Whirlwind
Special Wall. Immune to Ground, resistant to Grass, Water and Fighting, good Sp. Def and very good HP to back it up. Whirlwind gets rid of phazers and some threats.
---
Well, ladies and gentlemen, rate away.