UU Team

Dani_X

Haylew! So kawaii x3
  • 117
    Posts
    17
    Years
    • Seen Jun 8, 2008
    Yeah. I'm sick and tired of OU, so, I decided to play UU. Here is my team.


    OVER-VIEW

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    Nidoking @ Life Orb
    220 spd / 200 sp.atk / 88 atk
    Rash

    - Megahorn
    - HP [Grass]
    - Thunderbolt
    - Ice Beam

    Mixed lead. 2HKO's Hypno, Claydol and Grumpig (unless they have a ultra-bulky spread, like 252 hp/252 def, bold : for Hypno, I think there's no escape from the 2HKO) with Megahorn. BoltBeam hits a lot of things in UU for neutral, and HP Grass for coverage. I'm thinking to go Earth Power >> HP Grass.

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    Hypno @ Leftovers
    252 hp / 200 sp.def / 56 def
    Calm

    - Wish
    - Hypnosis
    - Reflect
    - Seismic Toss

    Special wall that can actually support the team. Hypnosis puts opponents to sleep. Reflect up and watch the horror face of the next physical attacker that comes in. Seismic Toss them to death and heal when necessary. This thing supports Meganium and Lanturn with Wish.

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    Lanturn @ Leftovers
    252 hp / 136 sp.def / 100 sp.atk / 20 def
    Calm

    - Thunder Wave
    - Surf
    - Ice Beam
    - Thunderbolt

    This thing is bulky as hell. Thunder Wave up and attempt a sweep. Should kill 1 pokemon at least. BoltBeam offers great coverage. Surf to STAB. Resists a lot of special attacks, but not physical.

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    Meganium @ Leftovers
    216 hp / 148 def / 144 sp.atk
    Bold

    - Aromatherapy
    - Leech Seed
    - Energy Ball
    - HP Rock

    Resident cleric. Can take a lot of hits too. HP Rock surprises Ice/Fire/Flying types that think they can switch safely in Energy Ball. I'm thinking of Synthesis >> Leech Seed, but Hypno already supports this with Wish, and he doesn't need more healing.

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    Rotom @ Choice Specs
    252 sp.atk / 252 spd / 4 hp
    Timid

    - Thunderbolt
    - Shadow Ball
    - HP Fighting
    - Dark Pulse

    This thing SWEEPS. Hits all in UU for neutral damage. Thunderbolt and Shadow Ball for STAB. HP Fighting hits Steels / Rocks / Darks, and Dark Pulse is a filler.

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    Swellow @ Flame Orb
    252 atk / 252 spd / 4 hp
    Jolly

    - Protect
    - Brave Bird
    - Facade
    - UTurn

    The resident physical sweeper here. He has some Guts. Protect lets the Flame Orb activate, and then it's sweeping. With 403 atk and 383 speed, this can attempt kills with Brave Bird / Facade. Runs away from steels and rocks with UTurn. Facade hits 210 base power with status and STAB. Powerfulness here.

    Rate this, please !
     
    Yeah. I'm sick and tired of OU, so, I decided to play UU. Here is my team.


    OVER-VIEW

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    Nidoking @ Life Orb
    252 Atk/174 Sp. Atk/84 Speed
    Lonely

    - Megahorn
    - Earthquake
    - Thunderbolt /Fire Blast
    - Ice Beam

    This wants Earthquake and a better EV spread and nature.

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    Hypno @ Leftovers
    252 hp / 200 sp.def / 56 def
    Calm

    - Wish
    - Hypnosis
    - Reflect
    - Seismic Toss

    Is awesome

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    Lanturn @ Leftovers
    40 HP / 192 Sp.A / 240 Sp.D / 36 Def
    Calm

    - Thunder Wave
    - Surf
    - Ice Beam
    - Thunderbolt

    Again, is great, but WAY, WAY TOO MANY HP EVS =[, this thing has over 400, put the evs elsewhere.


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    Meganium @ Leftovers
    216 hp / 148 def / 144 sp.atk
    Bold

    - Aromatherapy
    - Leech Seed
    - Energy Ball
    - HP Rock / Light Screen /Synthisis

    Consider the last two

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    Rotom @ Choice Specs / Life Orb / Leftovers
    252 sp.atk / 252 spd / 4 hp
    Timid

    - Thunderbolt
    - Shadow Ball
    - HP Fighting
    - Trick / Will-o-wisp / Charge beam /Toxic / Reflect / Light Screen

    Dark Pulse is fail, it has the same coverage as Ghost =[. Trick Specs is nice, although you can put a life orb or Leftovers on this thang and choose another move for the last slot that isnt Trick.

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    Swellow @ Flame Orb
    252 atk / 252 spd / 4 hp
    Jolly

    - Protect
    - Brave Bird
    - Facade
    - U - Turn

    Is beastly lol, caonsider Pursuit on this aswell

    Changes and suggestions are in bold. No physical wall is disappointing, Torkoal w/Rest/Stealth RocK or Toxic/Rapid Spin/Lava Plume and Meganium work well together


    Not an expert on UU threats, so youll have to ask someone else, i use alot of these pokes in OU, but i dont battle in UU lol XD
     
    Last edited:
    Im impressed with the fact that you aquired a wish hypno.

    As for threats. In the Uu circuit, there are 2 beasts to watch for. Mold Breaker Pinsir and Choice Scarf Relicanth. Trust me..,......both hit hard. Although the fish is way more common then pinsir, a person packing a jolly SD pinsir might get a really fast sweep With EQ/ x-scizzors/ CC. So its reccomended to get another fast blaster to accompany Rotom. Possibly a frosslass or a Golduck.

    Very solid team, although you went a bit heavy on walls. If you ever want a Uu battle, Im a pm away
    btw didnt Swellow move up to Bl?
     
    Choice Scarf Relicanth....lol

    Relicanth even with Choice Scarf is outsped and KO'd by many common pokemon in UU. Choice Band under a Trick Room is beastly.

    Overkill on walls? I don't think so, not when he doesn't have a Physical Wall to speak of...

    I like:

    Sandslash@Leftovers
    Impish
    252 HP, 252 Def, 6 Atk

    Rapid Spin
    Earthquake
    Stone Edge
    Stealth Rock / Night Slash

    ~T_S
     
    Choice Scarf Relicanth....lol

    Relicanth even with Choice Scarf is outsped and KO'd by many common pokemon in UU. Choice Band under a Trick Room is beastly.
    True that, but unless your packing a pokemon with a speed faster than 320ish(which arent many on the Uu list without scarf) Relicanth wails on opponents with no-recoil head smash.

    Honestly, it slowed me down first time I saw it. But Trick Room is a common counter for every fast poke.
     
    oh absolutly in that case.

    but its a shame that TR is limited time though.

    But if you bulk up a defensive Canth with Rock head in TR...that's a quick sweep.
     
    It's a nice team, but as they said a Pimeape can easily take down your whole team. Try Quagsire instead of lanturn, that way you can take electric attacks and your other pokemon can easily take grass types.
     
    That's actually a good idea, though, I do like Lanturn a lot, with his massive HP. He's probably one of the better UU's out there.
     
    It's a nice team, but as they said a Pimeape can easily take down your whole team. Try Quagsire instead of lanturn, that way you can take electric attacks and your other pokemon can easily take grass types.

    Lanturn has volt absorb, so he gains HP from electric hits.
     
    I don't see the severe Primape weaakness, and she REALLY has nothing to fear from Grass attacks.
     
    ST is pretty gimmicky on Hypno, go Psychic > ST.

    HP Fire > HP Rock on Meganium.

    But you really don't have a Fighting OR a Grass Weakness. ;)

    BB takes away your HP fast without Roost, also AP again does not help this team with a Flame Orber on it. ._.

    Also, Bulky Lanturn is just a lower tier Starmie. Go Modest with 4 HP / 252 Spe / 252 SpA.

    Without Instart Recovery, all things can wittle you dwon fast when Wish fades away, also you have nothing to worry about going Synthesis for, as there's no weather changers.

    Hypo can learn BP BTW, so that's an option.

    My knowledge is sub-par on Nidoking, so I'll leave him alone.

    Team looks pretty fine otherwise in general.
     
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