I'm trying to implement a shadow event wild Pokémon battle. I've added the type and the moves.
In the shadow moves file I have
PONYTA = SHADOWFIRE,SHADOWDOWN
I have the following as an encounter modifier
In the event, I turn switch 103 on, then start a wild battle with
pbWildBattle(:PONYTA,15)
The Pokémon appears with the correct sprite and announces its a Shadow Pokémon, but its catchable with normal Pokeballs ands its using normal moves, not the moves defined.
I don't want The Pokémon catchable (the user doesn't have snag balls yet) and I don't have it set for all balls to be snag balls.
In the shadow moves file I have
PONYTA = SHADOWFIRE,SHADOWDOWN
I have the following as an encounter modifier
Code:
Events.onWildPokemonCreate+=proc {|sender,e|
pokemon=e[0]
pokemon.makeShadow if $game_switches[103]
}
In the event, I turn switch 103 on, then start a wild battle with
pbWildBattle(:PONYTA,15)
The Pokémon appears with the correct sprite and announces its a Shadow Pokémon, but its catchable with normal Pokeballs ands its using normal moves, not the moves defined.
I don't want The Pokémon catchable (the user doesn't have snag balls yet) and I don't have it set for all balls to be snag balls.