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- Seen Aug 28, 2024
Ahoy o/
Decided to attempt working on a decomp project, but for the time being I'm just trying to get things set up so I can test it out. In getting things set up, I've run into a few issues with Poryscript, which hopefully is just me being dumb and is easily fixed.
I've set up poryscript the way that Hulerdem mentions in his readme file, making the appropriate edits in the MakeFile and Make_Tools.mk files, but then I'm not sure how things are meant to proceed from there? I attempted following a tutorial on using it that I'd found on youtube (tutorials on poryscript seem rather... thin on the ground), but this chap made a new script file for a new map. For testing purposes, I was attempting to edit a script that already existed (LittlerootTown), but there's only the scripts.inc file, and no scripts.pory that I could even edit using poryscript.
The readme file for poryscript doesn't really give any indication for editing existing scripts, and when I tried a longshot attempt at converting it using poryscript, it just threw up errors. If anyone has any insight on how to proceed, or knows of a tutorial that I may have missed which explains exactly all of this, that'd be very helpful.
There's also the issue with actually using poryscript commands in the terminal, which again may just be me being dumb. In his readme file, Huderlem brings up the poryscript help text with:
When I try to do this, I just get "bash: ./poryscript: No such file or directory" as a response. Only way I was able to get up the help text was changing it to:
This seems a little much to have to type out each time, so was wondering if anyone had any insight on this issue as well?
I'm hoping that this is all easily resolved and that I'm just an idiot. Fingers crossed you can make me be not-an-idiot!
Decided to attempt working on a decomp project, but for the time being I'm just trying to get things set up so I can test it out. In getting things set up, I've run into a few issues with Poryscript, which hopefully is just me being dumb and is easily fixed.
I've set up poryscript the way that Hulerdem mentions in his readme file, making the appropriate edits in the MakeFile and Make_Tools.mk files, but then I'm not sure how things are meant to proceed from there? I attempted following a tutorial on using it that I'd found on youtube (tutorials on poryscript seem rather... thin on the ground), but this chap made a new script file for a new map. For testing purposes, I was attempting to edit a script that already existed (LittlerootTown), but there's only the scripts.inc file, and no scripts.pory that I could even edit using poryscript.
The readme file for poryscript doesn't really give any indication for editing existing scripts, and when I tried a longshot attempt at converting it using poryscript, it just threw up errors. If anyone has any insight on how to proceed, or knows of a tutorial that I may have missed which explains exactly all of this, that'd be very helpful.
There's also the issue with actually using poryscript commands in the terminal, which again may just be me being dumb. In his readme file, Huderlem brings up the poryscript help text with:
Code:
> ./poryscript -h
Code:
./tools/poryscript/poryscript.exe -h
I'm hoping that this is all easily resolved and that I'm just an idiot. Fingers crossed you can make me be not-an-idiot!