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The Viridian Old Man was duplicated after repointing the events of Viridian to add 1 more signpost, it's not doubled in AdvanceMap, and it's script isn't modified, it's only in-game.
The Viridian Old Man was duplicated after repointing the events of Viridian to add 1 more signpost, it's not doubled in AdvanceMap, and it's script isn't modified, it's only in-game.
Pretty sure that old man is added (or at least affected) by the map's level script. Take a look at the movesprite2 and spritebehave calls in the level script for Viridian City.
They're different events. The Teachy TV old man probably isn't showing up for you in Advance Map because it seems to have an issue drawing him using the 'laying down' overworld. Try clicking around where he lays down in-game and you'll be able to select the event.
Pretty sure that old man is added (or at least affected) by the map's level script. Take a look at the movesprite2 and spritebehave calls in the level script for Viridian City.
They're different events. The Teachy TV old man probably isn't showing up for you in Advance Map because it seems to have an issue drawing him using the 'laying down' overworld. Try clicking around where he lays down in-game and you'll be able to select the event.
lol, I think I should have played again before hacking, it's my fault, sorry for bothering you, and sorry for making this stupid thread. xD (I've only played 10 years ago. ^^)