We are sailing...

Erm, i dont think this team has trouble taking water attacks, since two have a quad resistance.



Na, Lapras is the main man, he's gonna be dancin the night away.

However Im looking for different sets, any idea if 252Att/152Spd/104HP could work anyone?

Poliwrath has Close Combat, which is strong against Lapras and Cloyster, as well as Earthquake on Pikachu.
 
Poliwrath doesn't have Close Combat. (I wish it did though)

Sorry, I was thinking of Focus Punch/Brick Break. Don't know why I said Close Combat.
 
Ok thanks for the input. Lanturn is now up there and I plan on changing chatot. By including chatter's 100% confuse rate it can be a bit more threatening than it is now. I also need advice for the final slot, and before anyone suggests a poke, I'd like some reasoning. At the moment I'm leaning towards slowking to play the role of el capitano, what with the fight resist my team needs. Oh and he has a huge hat :P
 
Ok thanks for the input. Lanturn is now up there and I plan on changing chatot. By including chatter's 100% confuse rate it can be a bit more threatening than it is now. I also need advice for the final slot, and before anyone suggests a poke, I'd like some reasoning. At the moment I'm leaning towards slowking to play the role of el capitano, what with the fight resist my team needs. Oh and he has a huge hat :P

Slwking is BL unfortunately, and if you used it, this team would be BL. Its the same as using Giratina in a team full of OU pokes.


Fighting immunity, Rotom maybe ?
 
Hmmm, it doesnt seem very boaty. It needs a part to play in this poke pantomime (<<Bit of alliteration for you there ;)) But if you can justify his place then I've always liked that little tv addict :)
 
Hmmm, it doesnt seem very boaty. It needs a part to play in this poke pantomime (<<Bit of alliteration for you there ;)) But if you can justify his place then I've always liked that little tv addict :)

Well, ships are sometimes haunted, AKA The flying Dutchman and Rotom is a ghost =p.
 
That's good enough for me :P
Ooh it even has levitate, i forgot about that.
How would I go about using it? The only time I've ever used it was using a trickSpecs set, and it really didnt work lol
 
That's good enough for me :P
Ooh it even has levitate, i forgot about that.
How would I go about using it? The only time I've ever used it was using a trickSpecs set, and it really didnt work lol

>_< i was going to suggest Trick specs, it works, but take a bit of prediction to pull of.

Double status maybe ??

Rotom@Leftovers *Flying Dutchman"
252 SPEED / 252 SP.ATT / 6 HP
Timid Nature
- Discharge / Thunderbolt
- Shadow ball
- Will-o-wisp
- Thunderwave / Toxic


Discharge can paralyze, so you can use Toxic in that last slot if you choose that.
 
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