What moves did you get using Metronome?

Just training my Clefairy, and here's what she got via Metronome:

Thunder Wave
Zen Headbutt (blocked by Purrloin)
Calm Mind
Teeter Dance
Drill Peck
Confusion
DynamicPunch
Recover (failed due to full HP)
Acid
Water Sport
Heavy Slam
Hidden Power
Quick Attack
Mind Reader
Vital Throw
Cross Poison
SolarBeam
Aqua Tail
Psywave
Eruption
Disable (failed)
Rest
Future Sight (blocked by Purrloin)
Rock Polish
Gastro Acid
Sleep Powder
Captivate
Psycho Cut
Recycle (failed)
Aeroblast
Rolling Kick
Magic Room
Volt Tackle
Bind (Pidove avoided)
Thunder
Gust
Flame Burst
Fiery Dance
Rock Smash
Final Gambit
Substitute
Flail
Swagger
Psystrike
Stealth Rock
Seismic Toss
Storm Throw
AncientPower
Power Gem
Facade
Stockpile
Rock Climb (Pidove avoided)
Dragon Pulse
Night Daze

So yeah, some interesting moves there - particularly Psystrike, Fiery Dance, Volt Tackle, Eruption, Aeroblast, Storm Throw, Rolling Kick, Night Daze and Magic Room.

@zantetsu122 I got Dark Void once with my Togekiss' Metronome as well. And you got Blast Burn too?

@dragon456 I just got Aeroblast with my Clefairy's Metronome, read the list above.
 
I get Splash quite alot.... So i almost never run Metrnome at all anymore.
 
I don't even touch Metronome, as it is way too random & is too big of a risk for me to take. I'd much rather use something that does as it says, not just pull out a random move from out in the air.
 
Training my Clefairy again, using Metronome. Here's what she got:

Vacuum Wave
Attract
Doom Desire
Frenzy Plant
Blaze Kick
Disable
Revenge
Gyro Ball
Submission
Memento
Razor Wind
Gear Grind
Silver Wind
Sand-Attack
Conversion
Bolt Strike
Dark Pulse
Poison Jab
Mirror Shot
Dual Chop
Strength
Crunch
Giga Impact (Vanillite avoided)
Fire Pledge
AncientPower
U-turn
Stockpile
Dragon Tail (Minccino avoided)
Night Daze
Shift Gear
Psycho Shift (Failed)
Steamroller
Sing (Gothita avoided)
Conversion 2
Gravity
Power Gem
Dive
Brine
SmokeScreen
Morning Sun
Power Swap
Role Play
Petal Dance
Hammer Arm (Minccino avoided)
Night Shade (Blocked by Minccino)
Psycho Boost
Energy Ball
Embargo
Bonemerang
Autotomize
Shadow Ball
GrassWhistle
Headbutt
Agility
Double Hit
Judgment
Power Split
Tickle
Gastro Acid
Captivate
Fury Attack
Belly Drum
Mud-Slap
Light Screen
Splash
Water Pulse
ExtremeSpeed
Flame Wheel
Hex
Sacred Fire
Triple Kick
Swagger
Rest (Failed due to full HP)
Sweet Kiss (Failed)
Ally Switch (Failed)
Skill Swap
ThunderPunch
Imprison
Sand Tomb
Clear Smog
Sludge Bomb
Acrobatics

Some notably interesting moves there - Triple Kick, Sacred Fire, Doom Desire, Vacuum Wave, Frenzy Plant, Fire Pledge, Judgment, Blaze Kick, Gear Grind, Shift Gear, Conversion, Bolt Strike, Psycho Shift, Giga Impact, Psycho Boost, Steamroller, Conversion 2, Bonemerang, Splash, Role Play and Morning Sun.
 
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