I have really fond memories of DPP just because I was really into competitive battling at the time and battled through Wi-Fi every day. I think a Kanto remake would be more practical in the long run, though. FRLG ARE starting to become a bit obsolete, you have to admit.
Most of you probably already know my answer to this one. Every Gen needs to be available on the 3DS before we can start remaking the ones that are. I'd rather not have GF pull a Zelda and remake a newer game before an older one that needs it more badly.
4th gen aren't exactly "available" on the 3DS. It's difficult to buy them new (and when you find a copy, they're more expensive than 3DS games), they no longer have online support, they aren't compatible with Pokémon Bank, the image of all DS games on the 3DS is stretched and blurred... They're "playable" on the 3DS, which is better than FRLG (which isn't), but they're most definitely not up to date with the rest of the series. Saying they're "available" on the 3DS is a bit of a fallacy.
You're just nitpicking over language. Gens 4 and 5 can be played on a 3DS, so they're available on it. No, they don't play as well as they did on a DSi with wi-fi still running, but they can still be played, which is all that matters to GF right now.
Think of how Gen 2 was during Gen 3. After FRLG came out, it was the only Gen left at the time that lacked 16 bit graphics, Abilities, and the revamped stat system (and a female PC in the case of GS), and it had zero connectivity with the newest games. So why didn't GF rush out GSC remakes for the GBA, then? Because, GSC could still be played on a GBA and still weren't all that hard to find (especially in the case of Crystal), so remaking them wasn't a large priority for GF at the time. It was only after the DS came out and GB/C compatibility was killed for good (thus rendering Gen 2 the only Gen unavailable on modern hardware) that GF finally gave it attention and brought it up to modern standards.
And, even now, DPP/HGSS/BW/B2W2 are still far more playable now than GSC were in the GBA era. Even Diamond can connect with the newest games, albeit indirectly, and none of them have cartridge batteries that will render them unplayable after a few years. And, they still have many things that people now take for granted, like the P/S Split and good movepools.
In short, don't expect to see any DS games get remade until the 3DS' successor comes out. (Which, based on past trends, will probably kill DS compatibility.) Seeing as Gen 7 is very likely to be on the New/3DS, if any remakes happen then, they will be of Gen 1 (the last pre-DS Gen), not Gen 4.
You ignored most of my points. The thing is, 4th gen is outdated. DP came out nearly 9 years ago, that's a lot of time. While that doesn't warrant a remake in the foreseeable future, because for better or worse the New 3DS is retrocompatible with DS games, it doesn't avoid the fact those games will too be even more outdated in a few years.
Connectivity isn't an excuse. You can still transfer a Pokémon from FRLG all the way to 6th gen. However, you need old, sold out hardware for this. The problem is that you put DPPt and BW in the same basket when they're not. DPPt and HGSS aren't compatible with the PokéBank, that's a huge difference that renders those games obsolete and creates a technological rift between 4th and 6th gen.
It's true 4th gen isn't too far behind mechanics-wise, but Mega Evolution and Fairy-type arguably separated 6th gen enough that the old gens are no longer relevant mechanics-wise, not to mention the several tiny but important changes they did to how certain moves work, like making Electric-type Pokémon immune to Thunder Wave and Grass-type Pokémon immune to powder moves. 5th gen to 6th gen was a bigger change than 4th gen to 5th gen.
There's also the fact the 3DS does a bad job of displaying graphics from DS games. Have you tried to play a DS game on the 3DS? The tiny DS resolution is upscaled, which makes things blurry, and on top of that they apply antialiasing to make things even blurrier. You can play them at original resolution, but then you have to deal with a very small screen. Please don't pretend you get the intended experience of the Pokémon DS games on the 3DS, because you don't.
And, let's face it, for lore reasons it makes more sense to remake Sinnoh instead of Kanto, since the Kanto starters already have their Mega Evolutions.
Yes, Zelda was a huge exception to this rule when they remade Wind Waker before Majora's Mask, but, well... Do you remember how fans reacted to that?
How does the Kanto starters already having Megas mean that Gen 1 doesn't need to be brought up to par?
I can't help but sense on bias on your part. You've said yourself that DPP are your favorite games and that Sinnoh is your favorite region and story, so, of course, you'd want to see it remade above all else. :P
And as it turned out Nintendo was wise and didn't listen to their complaints, as we got MM on the 3DS instead of a home console, alongside OoT as the sibling games they are.
There's more incentive for players to get Sinnoh Mega Stones than Kanto's, as the Sinnoh ones currently don't exist.
And you're biased too because you love Kanto and even worse you want the games to take Yellow your favorite Kanto game into account! {XD}
But, we still got an MM remake, although I still think it should've been released a long time ago, before the WW remake. When WW HD was announced, many MM fans truly feared that meant that Majora's Mask was never going to get remade, and it made sense. Why would Nintendo skip over MM to remake WW, after all? And, even if MM was the sibling game to OoT, it bombed in sales back in the day, so it did sort of make sense to just ignore it, for better or worse.
And, sibling games being remade for different systems isn't new, although not ideal. Look at Pokémon's own first two Gens. RBY/GSC were a direct prequel/sequel pair that were made for the GB/C, and had very similar graphics (even to the point of GSC reusing many from RBY). Their respective remakes, on the other hand, were made for the very different GBA and DS and have about as much in common as BW and XY (which arguably broke their continuity, IMO).
Do you know what *bulbagarden.net image removed* to not have a Mega is? And, there's an entire Bird Trio and Master that haven't really been touched. And, then you have several other notable Gen 1/Gen 1-related Pokémon that lack Megas, like the last two trade evolutions (Machamp and Golem), last two fossils (Omastar and Kabutops), Snorlax, Lapras, Tauros, Butterfree, Fearow, Slowking, etc. See, plenty of new Megas there!
(And, that's not even getting into all of the things they could do with Pikachu in a Yellow remake...)
Plus, what about story? It may not be that important to you, but many of us want to experience Gen 1's setting fleshed out and modernized. Don't you want to see things like TR's connection to Mewtwo or Lugia's connection to the Legendary Birds canonized? Don't you want to battle Giovanni in 3D and see him with a Mega Rhyperior?
I'm no fan of Hoenn, but I fully understand why ORAS were made, and I'm glad those fans (or, at least, most of them) got what they wanted. (Plus, RS are older than FRLG, so it made sense for Gen 3 to be remade on the 3DS first.)
Now, that's wrong with showing Gen 1-2 fans the same consideration? Just telling us to go play XY won't do anything as Kalos is not Kanto. Not by a long shot.
Did it, really? Even though next gen was lurking around the corner, I remember the late N64 games were very hyped. Perfect Dark and Banjo-Tooie were successes. Majora's Mask did sell less than Ocarina of Time, but that doesn't mean it "bombed". Most publications gave it scores comparable to OoT.
The problem is that they already had remade OoT for the 3DS before they announced Wind Waker HD. The fans wouldn't forgive them if Majora's Mask was remade for the Wii U (or even the Wii) and OoT was stuck on the 3DS. {XD} Besides, OoT and MM's gameplay is very similar, so it makes sense that they get ported to the same console.
I know that, but none of them have the same marketing appeal as the starters. Maybe the legendary birds and Lugia, but Lugia getting a Mega would require Ho-Oh getting one, too, and Ho-Oh getting a Mega would require the beast trio getting their Megas, and... :P
I'd like to see that, actually. But then it wouldn't be a remake anymore. A "reimagining" is probably what you're after.
Majora's Mask sold 3.36 million, less than half of the 7.6 million Ocarina of Time sold. In fact, MM is the worst-selling non-remake Zelda console game (only WW HD sold less at 1.22 million). While MM did get some good reviews back in the day, it was controversial among fans for it's unorthodox, more challenging playstyle.
But, they, ideally, should've made Majora's Mask 3D before Wind Waker HD. Regardless of system, MM is older than WW, so it deserved to get its remake first. Luckily, though, MM 3D has been made and released, so it's all a moot point, now. (No, it doesn't look as fancy as that fake Wii U trailer, but it's still an improvement over the original.)
Not even Dragonite and the Legendaries? Not even Pikachu?
As for Ho-Oh and the Dogs, well, I wouldn't be opposed to Yellow and Crystal being done as a prequel/sequel pair. :P
TBH I sort of agree with this. I wasn't too interested in Majora's Mask because it felt like a walkthrough was mandatory for the game. Else you'd be stuck in the loop with the moon crashing every three days without you having a clue on what to do.
Majora's Mask did have several rereleases before Wind Waker, though.
The only way I'd see Pikachu spearheading the remakes is if they gave it two Megas, since remakes always come in pairs. That's the worst possible scenario, though, because I wish Pikachu died in a fire.