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- 11
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- Seen Apr 10, 2015
I just made a very defensive team, with two variations (I just switched one pokemon). First off, here is my team:
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 SpD / 4 Atk
Sassy nature (+SpD, -Spe)
- Toxic Spikes
- Spikes
- Rapid Spin
- Payback
Heatran @ Leftovers
Ability: Flash Fire
EVs: 244 HP / 220 Spe / 32 SpA / 12 SpD
Calm nature (+SpD, -Atk)
- Substitute
- Torment
- Protect
- Lava Plume
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP / 248 Def / 24 Spe
Impish nature (+Def, -SpA)
- Substitute
- Leech Seed
- Focus Punch
- Spore
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 184 SpD / 76 Spe
Timid nature (+Spe, -Atk)
- Substitute
- Roost
- Thunderbolt
- Toxic
-=-= After this point, the team becomes experimental support pokemon. This needs changing.=-=-
Blissey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Calm nature (+SpD, -Atk)
- Softboiled
- Aromatherapy
- Toxic
- Flamethrower
Here comes in the variations. Basically, it's either Vaporeon or Steelix
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Bold nature (+Def, -Atk)
- Wish
- Protect
- Scald
- Roar
Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 220 Def / 36 SpD
Relaxed nature (+Def, -Sp)
- Stealth Rock
- Earthquake
- Gyro Ball
- Roar
Whenever I try to use this team, it works amazingly /sometimes/. Other times, it just dies on the field. The pattern I've noticed is that whenever a team pulls a sweeper, mine cripples.
What do you guys think I should do to change it?
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 SpD / 4 Atk
Sassy nature (+SpD, -Spe)
- Toxic Spikes
- Spikes
- Rapid Spin
- Payback
Heatran @ Leftovers
Ability: Flash Fire
EVs: 244 HP / 220 Spe / 32 SpA / 12 SpD
Calm nature (+SpD, -Atk)
- Substitute
- Torment
- Protect
- Lava Plume
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP / 248 Def / 24 Spe
Impish nature (+Def, -SpA)
- Substitute
- Leech Seed
- Focus Punch
- Spore
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 184 SpD / 76 Spe
Timid nature (+Spe, -Atk)
- Substitute
- Roost
- Thunderbolt
- Toxic
-=-= After this point, the team becomes experimental support pokemon. This needs changing.=-=-
Blissey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Calm nature (+SpD, -Atk)
- Softboiled
- Aromatherapy
- Toxic
- Flamethrower
Here comes in the variations. Basically, it's either Vaporeon or Steelix
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Bold nature (+Def, -Atk)
- Wish
- Protect
- Scald
- Roar
Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 220 Def / 36 SpD
Relaxed nature (+Def, -Sp)
- Stealth Rock
- Earthquake
- Gyro Ball
- Roar
Whenever I try to use this team, it works amazingly /sometimes/. Other times, it just dies on the field. The pattern I've noticed is that whenever a team pulls a sweeper, mine cripples.
What do you guys think I should do to change it?