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Wow, you really all do fail. Hard.

Dark Azelf

☽𖤐☾𓃶𐕣
  • 7,210
    Posts
    17
    Years
    • Seen today
    Just kidding =)



    [PokeCommunity.com] Wow, you really all do fail. Hard.


    Weavile@Choice Band
    42 HP / 252 ATT / 216 SPEED
    Jolly Nature
    - Pursuit
    - Night Slash
    - Ice Shard
    - Brick Break

    Well, i love this dude, its a really nice pokemon and it pretty much ensures me a kill against Dragon Dancers and Garchomp (Note : I despise Yache Berry =p) . It also hits Fail Gar and Azelf win, aswell as dealing with a multitude of spin blockers that hinder forry. Makes a really nice lead aswell.


    [PokeCommunity.com] Wow, you really all do fail. Hard.

    Vaporeon@Leftovers
    188 HP / 252 DEF / 70 SP.ATT
    Bold Nature
    - Ice Beam
    - Wish
    - Surf
    - protect / Roar

    Another one of my favorites that is an awesome wish passer that helps keep my team nice and healthy. Wish makes predicting and switching in easier. Not too sure on the last slot, but i could do with a PHazer and at the same time i like the "free" heal Protect grants with it =[ so im stuck. OLOL HP Ice Mixape =p. Yes, im NOT mixape weak. *Shock* =/.


    [PokeCommunity.com] Wow, you really all do fail. Hard.

    Celebi@Leftovers
    252 HP / 220 DEF / 36 SPEED
    Bold Nature
    - Heal Bell
    - Grass Knot
    - Recover
    - Leech Seed

    I originally had this as countering utility with HP Ice >> Heal bell, but i figured i had enough Chomp and dragon idiot coverage. Basically this is my Cleric and Helps forry with Rest, Leech Seed also provides support and wears down switch ins at the same time, which is win. Can also go toe to toe with Gyarados =D (Including Ice Fang Dos), as Grass Knot kinda owns it.



    [PokeCommunity.com] Wow, you really all do fail. Hard.

    Blissey@leftovers
    80 Sp.att / 252 DEF / 176 sp.def
    Calm nature
    Trait : Natural Cure
    - Seismic Toss
    - Softboiled
    - Flamethrower
    - Thunderwave / Toxic

    Yes i use this alot, but its so cool, how can you not use it? =3. Anyways, having Heal bell on Celebi, this opens up a slot for Blissey in which i can use a sp.att to hit Fail Gar and Lucario, heracross, Metagross etc switch ins. I may want Toxic in the last slot due to the vast number of Bulky ground tank/wall switch ins, but as my team is bulky and kinda slow T-Wave could benefit aswell.


    [PokeCommunity.com] Wow, you really all do fail. Hard.

    Salamence@leftovers
    220 HP / 12 ATT / 196 DEF / 80 SPEED
    Jolly Nature
    - Dragon Claw
    - Dragon Dance
    - Earthquake
    - Roost

    RAWR. Bulky DD mence, this is awesome. It beats up hera and Lucario, aswell as Breloom, although Celebi does that aswell. Also doubles as a late game sweeper. 1 more speed point to beat other Bulky Mence =p


    [PokeCommunity.com] Wow, you really all do fail. Hard.

    Forretress@Shed Shell
    252 HP / 60 ATT / 196 DEF
    Relaxed Nature
    - Rest / Spikes / Toxic Spikes
    - Stealth Rock
    - Gyro Ball / Earthquake / Revenge
    - Rapid Spin

    Forry is forry. Physical wall. As i need a Spinner, who better to fit the job than this, and as you an tell, im lost as i dont use this dude often. Would i need Rest with Wish Support ?. Im also stuck about the offensive move, Gyro Ball is a given, but EQ hits Lucario, Metagross etc switch ins, as does Revenge and as Forry is pretty much ALWAYS going last, i get a 120 base power Fighting move and it also helps one heck of alot vs T-Tar especially CB Versions, and magnezone, heck i may even beat Blissey with it [/Over exaggeration]. No im not using leftovers, im not taking my chance with Magnezone.Period.


    Thats pretty much it, yes i know i have 3 fire weaks, roflcopteromgwtfbbqlolAntipopApostleAquilleaSimsSyaoran? BUT I also have FIRE resists =D. And yes, Mamoswine more than likely causes problems, but meh..
     
    I love the use of failgar in this post. It looks pretty solid, but BTW with Forretress I'd go Earthquake since your team has trouble with Metagross w/ Thunderpunch otherwise. Gyro Ball is okay too if you want to massacre Gengar and also Deoxys-E (who gives you a bit of trouble).
     
    Looks a good team, just watch out for Mixed Sweepers such as Mixmenced and Deoxys-S.

    For the decision of moves on Forretress, I'd go with Gyro Ball, and Rest over Earthquake, Spikes, Toxic Spikes and Revenge, As you need a status absorber.
     
    He has a Cleric... =\

    Did I miss the brief on Special Sweepers? Because I don't see one D_A. Skarmory is a gonna wall you!!!1

    But seriously, you cannot really do much at all to Skarm, I suppose...Is Surf a 2HKO from Vappy?

    I notice how some of the pokemon you've been mentioning as trying to beat are steel, so I would suggest Spikes over T-Spikes, and you want Earthquake for Vire, Metagross etc.

    ~T_S
     
    He has a Cleric... =\

    Did I miss the brief on Special Sweepers? Because I don't see one D_A. Skarmory is a gonna wall you!!!1

    But seriously, you cannot really do much at all to Skarm, I suppose...Is Surf a 2HKO from Vappy?

    I notice how some of the pokemon you've been mentioning as trying to beat are steel, so I would suggest Spikes over T-Spikes, and you want Earthquake for Vire, Metagross etc.

    ~T_S


    I have Flamethrower on Blissey aswell...

    I dont need a sp.sweeper. I think ill use EQ, it seems better =p Thanks.
     
    Ugh....I freaking hate fighting Blisseys...Freaking things take forever to beat. Good job on getting one, though.
     
    It looks like a solid team, but like Tortured_Soul said, you have problems against steel-types. Blissey can Flamethrower them, sure, but it doesn't mean Metagross won't pummel her to oblivion. Or, even worse, Heatran eats your team if Salamence is weakned/paralyzed and Vaporeon is down (although Vappy can't take repeated Earth Powers).

    Perhaps you could try to fit in a Dugtrio or something that can use a faster Earthquake than a 80 Spe Salamence.
     
    Vaporeon can just Wish off Earth Powers though =/ Forretress takes Metagross's lunch money and makes it cry home to its mom too.

    I don't see any steel type this team can't take. They're all covered.

    Skarmory can't take Vaporeon and Blissey too well, and Forretress can spin away its Spikes before it can PHaze it.

    Actually hurting steels could be somewhat difficult, but I have to disagree with T_S and Deviruchi...I just don't see the weakness or what have you. Oh, none like Celebi's seeding a whole lot either.
     
    Standard Vaporeon takes 38.17% - 44.87% from Specs Earth Power. It can't switch in, especially not with SR in the field. Metal Sound Heatran, besides having Taunt to stop Wishes, usually packs HP Grass, too.

    Mixgross hits Forretress in the face and steals his girlfriend.

    Celebi is scared of Heatran, too.
     
    Mixed Metagross can't beat Vaporeon though =/ That and nobody uses it.

    Choice Specs Earth Power gives Salamence a free switch-in, something you don't want to give to that good a DDer. If MS Heatran has HP Grass, that means it doesn't have Dragon Pulse which means Salamence walls it. Taunt Tran can't even hurt Vaporeon while Vappy can take it out with a couple Surfs. Again, if it has HP Grass, Salamence walls it.

    Oh, not to mention that D_A has Blissey which beats the crap out of Heatran. Taunt doesn't even bug it since Seismic Toss still is a 4HKO, more than Heatran can muster, that's for sure (that and it has to Taunt Blissey, so it can't attack it that turn).

    After a Metal Sound, Blissey can just switch from the obvious Fire Blast to Vaporeon or Salamence and scare Heatran away.

    I honestly don't know where you get the idea that this team is Heatran weak when it counters every single variant.

    BTW, Specs earth Power is only a 3HKO, even with Stealth Rock down considering Leftovers recovery (even if both attacks do max damage). It can just Wish away the damage.

    Heatran can't even KO half of this team. How in the world is it Heatran weak?
     
    Don't forget the elusive HP Electric Heatran. Sure, it may be inferior, but they are still out there.

    I am glad you noticed how much phail is here. You phail too, for not spelling "phail" right. Phailure...
     
    HP Electric Heatran means that it has no Explosion which means Blissey walls it.
     
    this looks like a really nice team. but..............what is a mixape?

    It's an Infernape set that is designed to break the most common walls in today's metagame. It is pretty dang good too.

    And BTW if Heatran has to blow up, it is countered (forgot to include that :P)
     
    I guess I was wrong, his team really isn't Heatran-weak. But I'm still saying it might have problems bringing it down without first finding out its set, which usually requires taking some damage- and that damage can be huge. And yes, if we're playing theorymon, then it can KO half of his team.

    And while Mixed Metagross doesn't defeat Vaporeon, until you realize it's a Mixed set, you could have a wasted Forretress.

    But let's be fair. There's just no point in theorymon. I gave you the damage calcs and what else they could do, but how it plays is up to the players.

    And I stand by my opinion that he needs a faster Earthquake user.
     
    Well yeah, that's the whole point of mixed Metagross. That doesn't mean he's weak to it though. All of those novelty things are designed to surprise a wall, and if Forretress dies from that surprise, you just didn't see it coming. Mixed Metagross and novelties like that can hurt any team pretty hard no matter how well-assmebled, so I don't really see the point in bringing it up if ya knowwhat I mean ;)

    And I disagree again. Blissey can switch in on anything but Explosion or some novelty Choice Bander or something (lol) and beat it more often than not. Heatran can't possibly damage this team with Blissey as the initial switch.

    Team rating is all about theorymon. Otherwise you can't really figure out weaknesses unless you battle the team with the given pokemon and whatnot. If D_A plays Heatran right, it won't do any damage to his team really. Blissey scouts the set and will probably be a good counter. If not, Salamence or Vaporeon can come in and take care of it. It isn't that hard to execute.

    For the record, I have a 50-3 team whose fastest Earthquake user is Mamoswine, who Salamence is faster than. I don't really see a fast Earthquake as a priority if I'm being honest.

    I see where you're coming from and all, but honestly I think most changes (like a faster EQ user) would only be a detriment to his team rather than a big help.

    Heatran is a pretty predictable pokemon. All of its sets are very similar (except the defensive ones, but those are obviously rather easy to counter) and it isn't tough to beat given counters (and D_A has them). That's what I'm getting at.
     
    Blissey can get into an infernal Stallwar with the Sleep Talker set though, haha.

    But yeah, I get your point. I guess I'm just too used to UU and don't have enough experience with the current metagame to speak better than what I already did. Perhaps the OU metagame changes didn't come to me yet. I should go watch some battles on youtube or something. Lame, lol.

    Anyway this team is Luvdisc weak.
     
    Anyway this team is Luvdisc weak.

    That I agree with!

    And the sleep talker gets owned by Mence :P:P:P

    Anyways, I know you mentioned it already Azelf, but Mamoswine is a real pain in the neck for you. Though you do well against the CBer since Forretress takes every hit except earthquake, which Celebi mops up. Of course, you're playing with fire (or ice, rather).

    At least it can't really hurt Celebi that bad if it lacks Ice Fang :P
     
    Isn't Mamo revenged killed by Mence?

    No, it lacks Fire.
     
    It lacks hatred...


    Uhh.. from what I see, this is another typical annoying D_A team: 1 sweeper and 5 dumb tanks/walls that piss me off.

    You have quite a problem with Deoxys-E. Life Orb Ice Beam / T-bolt / Superpower can do a lot here, especially if your walls are already weakened.

    I'm not fond of Weavile at all (other than the fact that he's Azelf's #1 enemy) - he isn't a very good lead because of a few reasons: doesn't hit hard enough, even with CB; Intimidate; Scarf/Focus Sash Azelf and Gengar who are extremely common and can kill him with Focus Blast / Fire Blast (Gengar can also Hypnosis). I believe he is best used with U-turn support to come and revenge kill, also good when you have psychic weak pokes on your team, but you don't. However, not using this team myself I can't really know how he functions..

    I assume you won't be using it in the official ladder, since you don't wanna face Wobba.. but if you do, he is going to cause some troubles.

    As for Mamoswine, he can be dealt with through pure prediction. Salamence's Intimidate can be very handy.
     
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