Yes, No, Maybe So?

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luke

Master of the Elements
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    mystorm (Zapdos) @ Leftovers
    Ability: Pressure
    EVs: 46 HP/212 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Thunderbolt
    - Hidden Power [Grass]
    - Agility
    - Baton Pass
    ---
    ladylucky (Gardevoir) (♀) @ Wide Lens
    Ability: Synchronize
    EVs: 200 HP/120 Def/60 Spd/130 SAtk
    Bold nature (+Def, -Atk)
    - Psychic
    - Focus Blast
    - Will-o-wisp
    - Wish
    ---
    scumbag (Weezing) (♀) @ Leftovers
    Ability: Levitate
    EVs: 200 HP/252 Def/58 SAtk
    Relaxed nature (+Def, -Spd)
    - Thunderbolt
    - Explosion
    - Haze
    - Pain Split
    ---
    bighorn (Heracross) (♂) @ Choice Band
    Ability: Guts
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Megahorn
    - Stone Edge
    - Night Slash
    ---
    tongueme (Lickilicky) (♀) @ Leftovers
    Ability: Own Tempo
    EVs: 172 HP/110 Atk/160 Def/68 SDef
    Sassy nature (+SDef, -Spd)
    - Body Slam
    - Fire Blast
    - Heal Bell
    - Substitute
    ---
    fiestaboy (Ludicolo) (♂) @ Damp Rock
    Ability: Swift Swim
    EVs: 114 HP/108 Spd/204 SAtk/84 SDef
    Bold nature (+Def, -Atk)
    - Surf
    - Energy Ball
    - Hidden Power [Ground]
    - Rain Dance
    ---
     
    Last edited:
    Good team there, but what about the weakness to Psychic type attacks that scumbag has? I would say replace one of its moves with Shadow Ball.
     
    I like the nicknames :p

    Your team could be in trouble when facing dragons - you don't have a single ice attack.

    Zapdos - not sure about Agilitypass without Roost support, maybe I'm just too scared to actually try it xDD.. although you do have Wish support in your team so it can work.

    Gardevoir - looks good.

    Weezing - dunno about Haze, you're gonna be exploding on them anyway if they start stating up on you (fun thing to do). Might wanna drop Haze for Flamethrower, coz it really needs it as your prime Heracross counter.

    Heracross - Pursuit over Night Slash, coz it's fun like that. You can try Sleep Talk for surprising opponents.

    Lickilicky - props for using this sex machine!! but no Explosion? :( it's like it was MEANT for him. xDD

    try this moveset:
    - Body Slam
    - Knock Off
    - Explosion
    - Earthquake

    Ludicolo - Rain Dance could be an unwanted welcome for foe Heracross when fire moves are getting weakened, and isn't exactly contributing the rest of your team. Try the Leech Seed set, it could work for your team:

    - Surf / Ice Beam
    - Ice Beam / Energy Ball / Grass Knot
    - Leech Seed
    - Protect / Substitute



    --- Hope I helped.
     
    On Weezing

    Weezing@Black Sludge / Leftovers
    Relaxed nature
    252 def / 252 hp / 6 sp.def
    - Thunderbolt
    - Fire Blast
    - Haze
    - Pain Split

    whatever you do, just please do not blow up walls it does you no good (BLOW UP LICKILICKY).

    Fire Blast it needs for Heracross, Metagross etc.



    I like Haze >> Will - o -Wisp aswell as i find its a liability due to guts abusers, namely Heracross. Even Weezing with its great defenses is not going to like a guts boosted Stone Edge from that thing and even less if Heracross is holding a Choice Band
     
    I would consider Earthquake on Heracross over Night Slash. If it will have Choice Band attached. Along with Hammer Arm on Lickilicky , over Fire Blast if you are going to give it Attack EV's.
     
    I would consider Earthquake on Heracross over Night Slash. If it will have Choice Band attached. Along with Hammer Arm on Lickilicky , over Fire Blast if you are going to give it Attack EV's.

    Nah Earthquake has poor coverage when used with fighting moves and has essentially the same coverage as fighting moves, Pursuit or Night Slash or Even Sleep Talk is what should be there, Pursuit to lol at Dusknoir and Gengar when it will - o -wisp's you and/or tries to flee. Night Slash is more situational. Sleep Talk so you can abuse Guts and Choice Band (Which should be Scarf. Scarf is better Imo, band fears stuff you should be outspeeding with Scarf.)


    Also Hera is too bulky for that ev spread, it should be : - 104 Hp / 252 ATT / 152 SPEED. Allows you to get to 366 speed with a Scarf, so you will out speed(Lets face it your team needs the speed) and not fear Timid Max speed Azelf, Starmie etc. whilst allowing it to take hits.
     
    I don't like Scarf Heracross because it can't 2HKO Skarmory, and if you get him paralyzed, you're basically screwed. Still, it's extremely dangerous.
     
    I've been passing Speed to Heracross from Zapdos. I realized afterward I should teach Lickilicky Explosion. That was the main reason I was going to use it. I also realized I lack an Ice-Move when I was facing a Salamence. X.x; I guess I'll take off Hidden Power [Ground] on Ludicolo and put on Ice Beam. I'm not a fan of Scarfcross myself.
     
    I've been passing Speed to Heracross from Zapdos. I realized afterward I should teach Lickilicky Explosion. That was the main reason I was going to use it. I also realized I lack an Ice-Move when I was facing a Salamence. X.x; I guess I'll take off Hidden Power [Ground] on Ludicolo and put on Ice Beam. I'm not a fan of Scarfcross myself.

    Yea you can run Choice Band if you are passing speed to it , i forgot about Zapdos, although the same ev spread i posted earlier works for it, it allows it to get switched in easier. You may want to consider Life orb as baton passing it speed to be locked into one attack and getting walled and having to switch out seems unnecessary to me....

    Scarf vs Band is always a tough one for me, the other day i ran Band and a came up against an Azelf, i had to switch, i wish id have run Scarf to outspeed the dam thing. Next match i ran Scarf and came up against a CMCune i wish id of had Band ughhhhh.....
     
    instead of haze, i'd get rid of pain split. the same issue comes about -- if you're going to explode, then there's really no one you can benefit off of when you end up exploding in their face anyway. for instance, pain split would definitely come in handy against blissey or snorlax, but it wouldn't kill them, and they both could very well outstall him. haze could come in handy for CMers or rock/steel types w/ SD (Ryhperior being one). so all in all, i'd get rid of pain spit, keep haze and replace them with either flamethrower/sludge bomb/will-o-wisp considering you have sp atk evs and only one sp attack.

    backing up ray on the ice beam bit... the only poke on your team who can handle chomp and the bunch is weezing, and it just explodes in their faces.

    i seriously would not bother with bold nature on gardevoir. sure, she'll surprisingly take hits to burn fools every other battle, but after she does it once, they'll just finish it off quick and easy. she's really not in the business to take more than one nuetral STAB physical hit.

    give hera hp! if you pass it agility, than really, you have more than enough spd. besides, it'll have to take a hit coming in.

    if ludi itself is reaping the benefits of rain, then i'd get rid of the rock. 5 turns is enough to see if it can do anything worth the trouble. give it lum berry. that would be a fun way to use rain -- get put to sleep/paraylzed, wake up/heal, make rain, surf til death do em part. grass knot wouldn't be so bad also. it does do more damage to gyara, so that's always a plus.

    i'm really not digging the lickilicky set. it doesn't look effective.
     
    omg, there's a PC shoddy tourney? =o!!

    and Baton Passing speed to a Life Orb'd Heracross might sound promissing, but don't forget the common Gliscor and Weezing to completely make it useless. I don't think your team needs speed boosts; pokemon like Tyranitar, Rampardos, Metagross are better candidates in general. SubPassing Zapdos should work better for your team, or even a Choice Scarfer with U-Turn to scout.
     
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