[YGO] Exceed Overload

Cirrus

dreaming a transient dream.
  • 1,577
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    16
    Years
    (Alternate title/subtitle: Rabbit is Ridiculous)

    Because Rescue Rabbit is amazing and I am overly excited at getting to use Exceeds, yeah!

    Monsters [20]
    3 Sabersaurus
    3 Kabazauls
    3 Mad Lobster
    3 Rescue Rabbit
    3 Tour Guide of the Underworld
    1 Sangan
    1 Summoner Monk
    2 Breaker the Magical Warrior
    1 Blackwing - Gale the Whirlwind

    Spells [15]
    2 Swing of Memories
    2 Symbols of Duty
    2 Pot of Duality
    2 Pot of Avarice
    2 Mystical Space Typhoon
    1 Dark Hole
    1 Monster Reborn
    1 Book of Moon
    1 Giant Trunade
    1 White Elephant's Gift

    Traps [5]
    2 Solemn Warning
    1 Solemn Judgment
    1 Torrential Tribute
    1 Return from the Different Dimension

    Extra Deck [15]
    2 Evolkaiser Ragia
    1 Vylon Disigma
    1 Steelswarm Roach
    1 Number 39: Utopia
    1 Gem Knight Pearl
    2 Leviair the Sea Dragon (ESSSL)
    2 Number 17: Leviathan Dragon
    1 Black Ray Lancer
    ---
    1 Ally of Justice Catastor
    1 Brionac, Dragon of the Ice Barrier
    1 Black Rose Dragon
    1 Scrap Dragon

    I really want another White Elephant's Gift but IMO this deck is pretty good about advantage already. It's not a bad deck, but it is pretty casual.

    As an aside I am super addicted to a 3 Tour Guide 1 Sangan splash in any Exceed deck. Why?! Because Sangan search is OP (MORE RABBITS), and free ESSSLs / Revise Dragons are mildly broken.
     
    It's because I'm not using Duelnet any more; Magic and Wizards Online is infinitely more interesting and awesome. D :

    ... Also time-consuming.
     
    I am waiting until September to get back into the swing of Yugioh again myself. Also I think you should add a Mind Control here - good for Exceed summoning. Tragoedia is worth considering too since manipulating his level can allow for different Exceed summons too.
     
    Mind Control is not a bad suggestion, except that all my monsters are going to be level 3/4 most of the time and I cannot guarantee the same for my opponent's field. Tragoedia is not particularly good for that stated reason as well.

    Plus I'd play another Horse Bone Value before I played either of those cards. : (
     
    I don't like the idea of running Return from the different dimension with the Solemns. Not to mention that cards like Seven Tools and even worse - Trap Stun - thwart the card completely and you waste away half your life. As far as I am concerned, Mind Control should be a staple in decks with all the Exceed cards around. Tragoedia is also main worthy because even if you cannot steal a monster from your opponent's field, you can change his own level to match that with what you already have and perform an Exceed summoning that way.
     
    Return from the Different Dimension gets back Rabbit (and if you have two Rabbits just use one for an Exceed material to make Disigma - if you have three, use two to make something, etc). The question is, why wouldn't you run RftDD? Are you just going to hold back on running powerful Traps that demand payment of half your life points just because it can get negated? If it was a flat amount - say, 2000 LP - I would understand this compunction, but because RftDD can be activated at any time during the duel when you are not dead, I'd play it for sure.

    Note that this deck is very specific in the ranks of its Exceed Monsters, and I would therefore play Gorz (who beats way more consistently) over Tragoedia (who is mostly an unstable level 3/4 Gorz). Sacrificing the potential to MAYBE Exceed next turn by Normal Summoning something is just plainly worse than summoning a 2700 ATK beater who can singlehandedly win games. Tragoedia is honestly much more useful in Synchro Summoning in my opinion - Exceed decks usually aren't going to randomly stretch to the entire spectrum of usable rank 2-5s (typically that's bad) because Exceed Summoning is a lot harder to do well.

    Mind Control faces the same dilemma. Okay, it can be a blowout. I can steal my opponent's monster and use some effects. But is it going to consistently be a blowout? It is only typically great when your opponent has a good field for this deck, as otherwise your opponent's monsters may or may not be usable for Exceed Materials. If they are, cool, that's great, but if they're not you it's just going to be a dead draw.

    ... This is also why I don't even run Mind Control in dedicated Synchro decks. It's not necessarily better than any other card I would be running in its place.
     
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    Your reasoning is sound. Return does seem good in theory. I would think Exceed summoning is easier to initiate than Synchro summoning in general, so I would actually say that Tragoedia is superior in an Exceed deck, rather than a Synchro deck. Gorz is always a solid pick though, but it's probably best sided for your deck. I just think Tragoedia has a lot of synergy with what you already have - same with Mind Control. Don't forget with Mind Control, you can typically remove a threat to your side of the field and attack past it, if worse comes to worse. I think it would be pretty funny if you Mind Controlled your opponent's Exceed monster and then overlay it with one of your own monsters for another Exceed (I think that's a legal play?). In my opinion, Mind Control is almost if not even better than Brain Control in an Exceed deck. It has incredible utility, flexibility and potential. I can understand not running Trag, but I am pretty adamant on Mind Control. You might even find that it "blows out" quite frequently.
     
    Exceed monsters don't have levels so you can't use them to Exceed for other monsters.

    I'll try Mind Control over a copy of Swing of Memories.

    EDIT: Should probably have clarified this earlier: yes, Exceed Summoning is a little easier to initiate (and this is debatable) but Tragoedia is a better card for Synchro Summoning because Exceed Summoning does not call for very much variety in the levels of monsters used, while Synchro Summoning does because with a slight adjustment in level you can summon something entirely different (Synchro Toolbox, so to speak) - therefore Tragoedia is superior in a Synchro deck while its level adjustment effect might be entirely irrelevant in an Exceed deck (because a different level is not necessarily as required as Synchro decks for one to toolbox effectively - i.e. summoning a monster that shares rank with a number of other monsters in the Extra Deck).
     
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    I would highly recommend Mind Control because it has seemed to become a must in an Exceed deck, just due to the nature of the summoning. While you are talking about Tragoedia, I have that in my Zombie Exceed deck and it really does work very well, however, that is because it fits with the build of the deck, but you really do have to wait your moment and can't just whack it on the field like Gorz, for example.​
     
    It's actually much easier to drop Trag in comparison to Gorz, though you can't just mindlessly drop Trag unlike Gorz. The good thing about Trag is that you can play it proactively as well as reactively, especially in a zombie deck. You just suicide a Pyramid turtle, take the life point damage and drop Trag while you search out another monster. It's not as abusable in Cirrus.dek though V_V

    VB14-JP002 - Ultra Rare
    Numbers 11 Big Eye
    Dark Spellcaster / Xyz / Effect
    RK7 2600/2000
    2 Level 7 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack during this turn.

    Once that is released, Gorz just becomes even more abusable as you can instantly XYZ into it. A permanant change of heart for free - yes please.
     
    Unfortunately you can't use Tokens for Exceed Summoning, so that's pretty moot. I knew about Number 11, but I don't think I can use it very easily if at all. : x

    Also about that reasoning, Drakow: Yeah, that's it. Tragoedia would be great in something like Zombies; it's just that it's hard for this deck to abuse Tragoedia's effect and its attack isn't always stellar.
     
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