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Tool: Yomama's Toolbox - I'm Back! (for real this time ;P)

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*sigh...* No one who gives suggestions proboly ever ever programmed. It isn't very easy you know. You can only do what you can do in a hex editor. I program C# and believe me, it isn't easy.

Anyways, good luck and I hope you do great.
 
I know what you mean shiny quagsire :P But still, that doesn't stop me from striving further. I'll do everything I can to get these suggestions in there ^_~ Thanks :)
 
When will you relese trener editor for gsc?Thank´s for all other tools
 
mlinkac - soon, soon. I'm still refreshing my memory on how to program these things.. so it will be a bit longer.

Sorry for the delays guys.
 
it would not come so bad that one UNLZ backsprite releases men and women in fire red and emerald,and a tool for editing the cry of the pokemons in fire red and emerald

Pd:sorry for my bad english,i'm speak spanish,i use a traductor U_U

Atte:Lunedi

See Ya!

Edit:thinking carefully and would not not bad a tool that adds information to the pokedex for the 25 empty slots
 
When will you relese trener editor for gsc?Thank´s for all other tools

I already made and released one 0.0

it would not come so bad that one UNLZ backsprite releases men and women in fire red and emerald,and a tool for editing the cry of the pokemons in fire red and emerald

Pd:sorry for my bad english,i'm speak spanish,i use a traductor U_U

Atte:Lunedi

See Ya!

Edit:thinking carefully and would not not bad a tool that adds information to the pokedex for the 25 empty slots

I think he is leaning more to GSC hacking and the Pokedex thing would require ASM.
 
Actually, the Pokedex thing wouldn't require much more than some hex editing with the program. I got this :P
 
Actually, the Pokedex thing wouldn't require much more than some hex editing with the program. I got this :P

Actually it would seeing as how he is talking about GBA and I know for a fact ASM will be needed.
 
Everybody now unlz gba and free space finder but it annoying dat unlz says compressed data is to big that why i ask you if you can make a combo of free space finder and unlz dan je must import your image and it wil find directly free space
 
I would like to suggest a Pokemon Crystal Battle Tower Pokemon editor. The tool that can edit Pokemons available to battle in the Crystal Battle Tower. Oh, and is it possible to remove the level restriction on all the battle tower levels? I want to change them all to level 100 Pokemons.
 
Can you make a program that lets you edit, replace, and insert Pokemon and Trainer sprites and cries?
 
Can you make a tool that kills noobs and trolls?

A trainer editor would be fantastic, as HackMew's version doesn't seem to work on my PC :[
 
Well here's my list:

Trainer/gym leader editor
Pokemon editor (including what attacks it learns and which TMs/HMs it's compatible with)
Attack editor
Mart editor
Evolution editor
Wild pokemon editor
Starter editor
Trades editor

So of course all these programs are available but it would be great to have them all in one super program with not a single glitch. Asking a lot i know =P and seperate ones compatible with each generation of games! that would be sweet.

Edit: Oh and ultra user friendly!
 
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Since it seems that no one is going to make a GSC trainer editor, could you make that?
 
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heres an idea i think a lot of people would like. A world map editor. its been talked about for a long time, but no one has attempted a program to do it directly, since you can do it between several other programs. My idea is just make something like a-map for the world map, so you could load a tileset, and place them, saving DIRECTLY to the game, none of that "no open you hex editor" and "then you have to change the pallette" I can never change the pallette right >.<

(oh, and i'd luv to make my own programs, but like shinyquagsire said, idk how to program. i will admit it up front. I would luv to learn, then i would make my OWN tools, buuut, i dont hav the time or resources at this time. maybe over the summer, if someone could teach me, or if i find a GOOD tut.)
 
The one thing I've wanted has yet to be done: a tool that allows you to decide whether moves are Physical or Special. Preferably for Ruby. ;]

I'm assuming its impossible, since you'd have to code every move one-by-one, but I'm not good at ASM so I'm not sure where the limit is on what's realistically do-able.
 
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