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Moveset Help & Other Questions

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PlatinumDude

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  • Just wanted to know which is a better attack. Surf or Water Pulse? Surf does bigger damage but Water Pulse can confuse the opponent but with less punch.

    This is for single Pokemon, btw.

    Surf is better for nearly all Pokemon with access to both Surf and Water Pulse because its higher power outweighs Water Pulse's confusion chance. The only exceptions to this rule are Mega Blastoise and Clawitzer because both have Mega Launcher, which powers up Water Pulse to an equal level of Surf, making the former attack the superior option due to having more PP and a confusion chance.
     

    Frokage

    The legendary curse
    68
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  • Bulky tales<3

    Hey everyone! I made this thread, not because I'm looking for assistance on my entire team, but more because I've been bothered with my Ninetales..

    Ninetales is my favourite Pokémon, and is the most beautiful shiny creature ever (imo)<3.So after what seemed like forever searching, I finally managed to get a shiny 6IV HA (drought) Ninetales from a guy on JFlynn's stream.
    I wanted to run an offensive set on it, however, it seems to be Bold.

    I used a reset bag on it, so its EVs have been reset (they were spread all over). So now I'm mainly looking for a decent bulky set I can run with my Tales. What EV spread would be best for a Bold, Drought 6IV Ninetales, and what moveset should it have?

    I really hope you guys can give me some answers!
    Thanks<3
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Hey everyone! I made this thread, not because I'm looking for assistance on my entire team, but more because I've been bothered with my Ninetales..

    Ninetales is my favourite Pokémon, and is the most beautiful shiny creature ever (imo)<3.So after what seemed like forever searching, I finally managed to get a shiny 6IV HA (drought) Ninetales from a guy on JFlynn's stream.
    I wanted to run an offensive set on it, however, it seems to be Bold.

    I used a reset bag on it, so its EVs have been reset (they were spread all over). So now I'm mainly looking for a decent bulky set I can run with my Tales. What EV spread would be best for a Bold, Drought 6IV Ninetales, and what moveset should it have?

    I really hope you guys can give me some answers!
    Thanks<3

    Calm would've been the preferred nature, but here goes:
    -Rest
    -Sleep Talk
    -Flamethrower
    -Will-o-Wisp
    Nature: Bold
    EVs: 248 HP/140 Def/120 Spe
    Item: Heat Rock
    Ability: Drought
     
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    • Seen Jan 26, 2014
    Just hatched my shiny Adamant Beldum, EV spread?

    Hey guys!

    So, 19 boxes later, I finally hatched my shiny Beldum with Adamant nature. Wondering what two-way EV spread I should train it in.

    So far I'm maxxing out its attack until I decide what to train next. Any and all help/input is appreciated!!

    :D
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
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  • Hey guys!

    So, 19 boxes later, I finally hatched my shiny Beldum with Adamant nature. Wondering what two-way EV spread I should train it in.

    So far I'm maxxing out its attack until I decide what to train next. Any and all help/input is appreciated!!

    :D

    HP if you want Metagross to take a tanky approach. Speed if you want to use Agility:
    -Stealth Rock
    -Meteor Mash
    -Earthquake
    -Bullet Punch/Pursuit/Trick
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 Def
    Item: Leftovers/Iron Ball
    Ability: Clear Body

    or
    -Meteor Mash
    -Earthquake
    -Bullet Punch
    -Zen Headbutt/Pursuit
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 Def
    Item: Assault Vest
    Ability: Clear Body

    or
    -Agility
    -Meteor Mash
    -Earthquake
    -Zen Headbutt/Thunder Punch/Ice Punch
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Lum Berry
     

    Frokage

    The legendary curse
    68
    Posts
    10
    Years
  • Calm would've been the preferred nature, but here goes:
    -Rest
    -Sleep Talk
    -Flamethrower
    -Will-o-Wisp
    Nature: Bold
    EVs: 248 HP/140 Def/120 Spe
    Item: Heat Rock
    Ability: Drought

    Thanks Platinum! Just wondering though, would Hypnosis be a viable move to run on it? And yeah, Calm would be good, but I didn't know its nature at the time of the trade. The guy just told me it's a 5IV HA Vulpix at the time. :/
     

    Nah

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    • Age 31
    • she/her, they/them
    • Online now
    What's good for jolteon? Timid, or modest?

    Timid is best for the extra speed. It allows it to outspeed Greninja, Talonflame, and Noivern...all things you want Jolteon to outspeed. Jolteon's movepool is also kinda shallow, so you can often get away with using Choice Specs for a power boost and spamming one move.
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
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  • Thanks Platinum! Just wondering though, would Hypnosis be a viable move to run on it? And yeah, Calm would be good, but I didn't know its nature at the time of the trade. The guy just told me it's a 5IV HA Vulpix at the time. :/

    Hypnosis' shaky accuracy makes it a not-so-good option.
     

    PlatinumDude

    Nyeh?
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  • Best set for tyranrum and aerodactyl?

    Tyrantrum is outclassed by a lot of things, but this is the best it can do:
    -Dragon Dance
    -Head Smash/Stone Edge
    -Earthquake
    -Ice Fang
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Lum Berry

    Mega Aerodactyl:
    -Stone Edge/Rock Slide
    -Fire Fang
    -Aqua Tail/Ice Fang
    -Aerial Ace/Taunt/Roost
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Aerodactylite
     
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    • Seen Jul 23, 2016
    I'm considering breeding a Crawdaunt for competitive battling. Is this a good setup?

    Ability: Adaptability
    Item: Scope Lens
    Nature: Adamant
    Moves: Crabhammer, Night Slash, Aqua Jet, Superpower
    EVs: 252 Attack, 252 Defense, 4 HP

    The strategy is to exploit its access to two STAB moves with a high critical ratio (Crabhammer and Night Slash) together with the change in critical mechanics in X/Y, and its access to Adaptability.
     

    PlatinumDude

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    Posts
    13
    Years
  • I'm considering breeding a Crawdaunt for competitive battling. Is this a good setup?

    Ability: Adaptability
    Item: Scope Lens
    Nature: Adamant
    Moves: Crabhammer, Night Slash, Aqua Jet, Superpower
    EVs: 252 Attack, 252 Defense, 4 HP

    The strategy is to exploit its access to two STAB moves with a high critical ratio (Crabhammer and Night Slash) together with the change in critical mechanics in X/Y, and its access to Adaptability.
    Kingdra does the critical hit gimmick better because of Sniper and the bulk to take hits, though it'll have to set up with Focus Energy beforehand. Crawdaunt, on the other hand, is too slow and frail and is best off wall breaking with its Adaptability-boosted STABs in Knock Off, Crabhammer and Aqua Jet. Water/Dark has good coverage together, leaving Crawdaunt with little reason to use Superpower.
     
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    • Seen Jul 23, 2016
    Kingdra does the critical hit gimmick better because of Sniper and the bulk to take hits, though it'll have to set up with Focus Energy beforehand. Crawdaunt, on the other hand, is too slow and frail and is best off wall breaking with its Adaptability-boosted STABs in Knock Off, Crabhammer and Aqua Jet. Water/Dark has good coverage together, leaving Crawdaunt with little reason to use Superpower.

    Thanks. I'll consider Kingdra, although it's going to be harder for me to get hold of one. Crawdaunt has a base Defense of 85, so it can actually take hits too, if you're careful what you bring it out against. It's certainly slow though. And Superpower was just a filler really, so I'll replace that with Knock Off.
     

    PlatinumDude

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  • Thanks. I'll consider Kingdra, although it's going to be harder for me to get hold of one. Crawdaunt has a base Defense of 85, so it can actually take hits too, if you're careful what you bring it out against. It's certainly slow though. And Superpower was just a filler really, so I'll replace that with Knock Off.

    Your EV spread is inefficient as well. Max HP gives you better overall bulk on both offensive ends.
     

    PlatinumDude

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  • Why would I need it on both ends?

    Though Crawdaunt has bad defenses, it may need the max HP to take the occasional weak resisted hit. Players still prefer using max Attack/max Speed on Crawdaunt to let it outspeed as many walls as it can.
     
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    • Seen Jul 23, 2016
    Though Crawdaunt has bad defenses, it may need the max HP to take the occasional weak resisted hit. Players still prefer using max Attack/max Speed on Crawdaunt to let it outspeed as many walls as it can.

    Ah, I see. I can't help but feel it's wasted on HP though when its Defense already far outstrips its Special Defense.
     

    Jasonmii

    Der Kaffee geht auf mich.
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    • Age 26
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    • Seen Jan 23, 2015
    I need some help with my Xerneas. I never bothered training it throughout the whole game, now I am trying to figure out the best EVs for it. It has a naughty nature (+ attack, - special defense), which isn't the nature I prefer, but oh well. lol Does anyone have any recommendations for where I should invest EVs?
     

    PlatinumDude

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  • I need some help with my Xerneas. I never bothered training it throughout the whole game, now I am trying to figure out the best EVs for it. It has a naughty nature (+ attack, - special defense), which isn't the nature I prefer, but oh well. lol Does anyone have any recommendations for where I should invest EVs?

    Naughty nature isn't good for Xerneas, tbh, because its main STAB, Moonblast is a special move. It doesn't learn Play Rough either, though it does get some physical coverage moves. I'd use 252 Atk/4 SAtk/252 Spe.
     
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