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xp share just means that your ev spread will be extremely inefficient unless you decide to do ev training right from the start till max ev. like i just check a xurkitree from a randomizer run after fire trial with no minimal grinding, it has near 200 attack ev "wasted" and the rest pretty...
rather than level curve (which is generally fine here), i would nitpick the "iv/ev curve" this hack have here. its starts off small but not even a quarter of the way through the hack even grunt trainers start to have near max iv and ev on their mons. imo its the most painful aspect of nuzlocke...
playing prismatic moon standard latest version, confide tm description text is about curse instead. in your rebalanced version that tm is changed to curse so...
how do i randomise encounters/starters in your hack? i try to use pk3ds to edit the folders after applying the hack patch but citra is unable to open the saved game file.
edit: ok nvm seems i have to rename the .code.bin back to code.bin and it works.
+6 0 Atk Sharp Beak no iv lvl 47 Gyarados Bounce(90bp) vs. 0 HP / 0 Def lvl 100 max iv Hitmonchan: 278-330 (115.3 - 136.9%) -- guaranteed OHKO
in the mean while theres one safe solution to the monster trainer. use his weak mons to setup/baton pass stuff.
can thief tm be given earlier now?
also pls give a physical fairy move(play rough) for chikorita line...why does it only a learn good fairy move pretty lately as compared to other fairies...
i hope you meant the sentret to be the one at lvl 7...
he made it sentret+starter because of chikorita smashing totodile users with Razor leaf...
and please don't say to move razor leaf to a higher level, chikorita is a pretty poor starter at the beginning of the game, no need to nerf it further
if nuzlocke mode is on and you go to the bug catching contest, it works as normal
but when you use the park ball after you have already caught a mon, there will be some gibberish that appear after the "you have encountered a pokemon here" message, along with a miss from the enemy mon. seems to...
i couldn't wait till next week or so, so i compiled the latest 2.0.0 version, started playing... and got a bug for you :)
when you are playing nuzlocke mode and you hatch the gift togepi, the game crash upon entering a nickname for the togepi. it does not crash if nuzlocke mode is disabled.
wow reading your nuzlocke feature list, i think this is the first time a ROM hack is hardcoded with all the standard nuzlocke rules (along with the usual clauses) properly.
+1 well done. can't wait for 2.0.0