You guys clearly haven't understood my Dugtrio analogy...I'm going to explain it.
Dugtrio can hurt a team the same way Wobbuffet can; If you don't see them coming, they can take a given pokemon out. After that, both pokemon are weakened because you know they're lurking in the shadows and you can play to be sure they don't kill you again.
That's ALL I was trying to say. I'm not comparing them as trappers saying who's better or whatever. All I'm saying is that they both are similar in what they can do to a team and how you deal with them after they take a pokemon.
And with that, I think you all should really drop the Dugtrio chat as you guys didn't understand what I meant >.>
There were misunderstandings everywhere, not just us to you.
Also, regardless of how much Wobby was used, it didn't over centralize the metagame. If people were really afraid of it, they would have taunters left and right...but they don't (because you don't need them).
Or because it's rarely seen. Hence why it took Syaroan by surprise.
Also, if a couple of your pokemon fall to Wobbuffet, it's okay. I'm going to make another reference to Dugtrio here. If you have two pokemon capable of beating Wobbuffet with attacks, one ghost, and one PHazer, you have 4 pokemon that can deal with Wobbuffet at the very least. The other two are weak to Wobbuffet and must avoid being trapped at all costs. If we made every pokemon able to beat Wobbuffet, it would be unnecessary over centralization since having one or two pokemon weak to Wobbuffet is no big deal. Don't believe me? People use Heatran and Blissey a lot, two pokemon weak to your average Adamant CB Dugtrio. so if you had those two on the same team (which could happen), two pokemon are weak to Dugtrio. Dugtrio is actually used just as much as wobbuffet according to Shoddy's usage statistics, so those two pokemon weak to Dugtrio are in equal danger as the two weak to Wobbuffet.
So really, having some pokemon weak to Wobby is no big deal would be the point I'm making.
Also, If wobbuffet gets any ideas about switching to a cleric, congratulations! you just countered Wobbuffet! you DID force it to switch. Besides, wetaher can take away its recovery and Spikes are even more of a pain. Also, Toxic Spikes make clerics pretty futile when it comes to saving Wobbuffet since it's going to get poisoned switching in anyways.
Please. It can last for a while before it worries about Toxic damage. If you must rely on residual damage to take it out, that's pretty unreliable.
Wobbuffet can only take one boosted (CB or Specs basically) hit. It might not even know the pokemon is choiced, so it could Encore unnecessarily. That means wobbuffet loses. Also, if it avoids Taunters and PHazers, that means it won't be coming in which means it won't be hurting anybody. That doesn't mean you have to keep a PHazer or Taunter out the whole game either - You can just predict when it's coming in (since its switching patterns are so linear) and Roar it away or Taunt it.
Those are widly moot points. You make it seem that almost the entire team is prepared for it.
also, rereading your post was basically "read my other post." I STILL don't know what you have said >_>
I don't know how to break it down anymore.
Anyways, you admit luck is not a factor, so that is one step towards making it OU. Statsistics have proven it doesn't over centralize the metagame, so that also is in favor of Wobbuffet being in OUs. the ONLY category you can really argue from is "no counters," but Wobbuffet is really easy to beat and teams are prepared for it anyways.