Eh it's fine with the recharge moves. Can treat it as a reward for hitting 60. Also, grinding's not so bad at 10x speed, autofire buttons, and lucky eggs from digitamamon.
More random stuff
- The description for goddramon's plasma fists isn't in english.
- The problems with miragegaogamon extend to the dex, where it lists an "exveemon" instead. Keep in mind that there is already an "x-veemon" in the dex after veemon, so I have no idea where this "exveemon" came from.
- On an unrelated note, I'd recommend dialing up the levels of all the trainers (and maybe gym leaders?) in the game. I really like the high levels of the gym leaders and e4, but it gives a bit of whiplash compared to the trainer levels. I anticipate this being annoying to do though so no worries if it's too much of a pain.
- Dumb question, but do the Mamemons actually get any moves benefiting from their iron fist ability?
- Why does Puppetmon's signature move prevent switching when it already has shadow tag?
Now to find something else to play. Maybe another digimon romhack or Pokemon Wack with its 5000+ mons and 52 pokemon types (making sure to install the community sprites instead of the god awful MS paint ones in the game). Do you recommend any other digimon games? I already enjoyed Nova Red.
Will try a Nuzlocke when v1.0.3 comes out. And will keep thorough playtest notes that time.