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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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PokemonPlatnum

nomnomnom.
257
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  • Error

    When my game is loading the metadata.txt this error log appears:


    Code:
    Exception: NameError
    Message: undefined local variable or method `ret' for nil:NilClass
    Compiler:164:in `csvBoolean!'
    Compiler:395:in `pbGetCsvRecord'
    Compiler:363:in `each'
    Compiler:363:in `pbGetCsvRecord'
    Compiler:655:in `pbCompileMetadata'
    Compiler:628:in `pbCompilerEachCommentedLine'
    Compiler:480:in `each_line'
    Compiler:480:in `pbCompilerEachCommentedLine'
    Compiler:477:in `open'
    Compiler:477:in `pbCompilerEachCommentedLine'
    Can Anyone Help?
     
    386
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    17
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    • Seen Aug 10, 2015
    pokemonplatnium:

    It tried to tell you that a Boolean value in metadata.txt was incorrectly given. It should be "true", "false", "0", or "1".
     
    72
    Posts
    18
    Years
  • Hello,

    I would like to know if is possible to put the phone system direct in the menu. (I don't want the PokéGear, but just the phone application).

    Thank you in advance !
     

    Lady Berlitz

    Cinnamon ♪
    1,770
    Posts
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    Years
  • Hello,

    I would like to know if is possible to put the phone system direct in the menu. (I don't want the PokéGear, but just the phone application).

    Thank you in advance !
    Well, wouldn't you need to have a file of your own with a name and all that before you can use your PokéGear? After all, you obtain a PokéGear from a player in the game. Also, it wouldn't be very much like any past Pokémon games.

    I hope for more updates, poccil.
     
    11
    Posts
    17
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    • Seen Mar 5, 2013
    this has been asked before but
    how do I change the pokemon taht the girl gives you. I can not find the --pb2-- thing or anything like that
     
    72
    Posts
    18
    Years
  • In the Pokémon Essentials's folder, you've got a page called "notes.html".
    In that page, you can see the following sentence :
    Adding a Pokemon
    For an easy way to add a Pokemon, call pbAddPokemon(X,Y) where X is the species number of the Pokemon, and Y is its level. You can modify that function, which is located in PokemonUtilities, to remove the messages. Adding a Pokemon may fail, so this statement should appear in a "Conditional Branch" event command.
    So, you've to do that :
    Conditional Branch: Script : Kernel.pbAddPokemon(PBSpecies::TOTODILE,5)

    else

    Text: ERROR - TRY AGAIN

    Branch end

    Text: Obtained a Totodile level 5 !
    [/QUOTE]

    But if you want to edit the pbCreatePokemon function, go to "PokemonUtilites" script. Near line 105, you have :
    def pbCreatePokemon
    party=[001,158,255]
    # Species IDs of the Pokemon to be created
    for i in 0...party.length
    species=party
    # Generate Pokemon with species and level 20
    $Trainer.party=PokeBattle_Pokemon.new(species,20,$Trainer)
    $Trainer.seen[species]=true # Set this species to seen and owned
    $Trainer.owned[species]=true
    end
    end

    The first bold text is the id of the Pokémon you want to add, and the second is their level.
     
    Last edited:
    145
    Posts
    17
    Years
  • Hi,

    Does someone know how to modify the scripts of rpgmaker? I dont mean the scripts we can access with the Script Editor, but the scripts like the scripts of the commands of the events.

    Actually, I need to take a look at the stopwatch script because I have a little bug : it doesnt desappear when the timeleft is equal to 0 :/ .

    Ps : I use rpgmaker xp.
     
    763
    Posts
    17
    Years
  • Actually, Aqua Mudkip that's a good idea. And you should be able to define (somehow) what is repeated as a tile to replace the black edges, like trees, or grass etc. etc. for each map, but with a default in cases you don't define it.

    -Krobe
     
    249
    Posts
    16
    Years
    • Seen Jul 24, 2011
    Aqua Mudkip: Can I make a suggestion? If the map is put to outdoor, can the map be ridden of the annoying map edges?

    there is a way to do that already, you might want to ask poccil though, because i don't remember how it was done.
     

    Ionic

    God of nothing
    76
    Posts
    16
    Years
  • How do i add a new trainer. Is there anyway to make it so they have a rival if its a girl its the boy and if your a boy its the girls.
     

    Ridley

    Beware of Meta Ridley!
    55
    Posts
    16
    Years
  • I'm getting this weird error...It was working fine before until today...I even extracted again and tried using one with nothing edited by me yet and still same error...Here is what it says:

    Code:
    Exception: Runtime Error
    Message: Failed to load bitmap: Graphics/pictures/border.png
    BitmapCache:195:in "load bitmap"
    BitmapCache:250:in "picture"
    SpriteResizer:471:in "refresh"
    SpriteResizer:479:in "bordername="
    SpriteResizer:497:in "setScreenBorderName"
    Main:28:in "MainFunction"
    Main:22:in "pbCriticalcode"
    Main:36:in "MainFunction"
    Main:40
    Main:39:in "loop"

    Hope you guys can help me! :)
     
    Last edited:

    Minorthreat0987

    Pokemon Tellurium
    462
    Posts
    18
    Years
    • Seen Jan 28, 2021
    I was wondering if anyone knows of a way to include the feature in the pokemon summary screen where the location and level you met the pokemon you are viewing is located...?
     

    Atomic Reactor

    Guest
    0
    Posts
    Ridley: I believe you are missing the picture "border.png"
    did you delete it or something?
    try downloading the SK again. the picture should then be in one of the folders of the SK.
    =)
     

    Ridley

    Beware of Meta Ridley!
    55
    Posts
    16
    Years
  • I didn't delete it but I'm gunna just try redownloading it. :) Thanks :D

    As soon as I can get this sorted out and stuff, I'm gunna make a game thread: Pokemon ----- Dunno what title will be...
     
    Last edited:
    2,048
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    16
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    • Seen Sep 7, 2023
    It only works in RMXP, since RM2K3 doesn't support RGSS scripting. It works (but not as well) in RMVX, though.
     
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