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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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HackMew

Mewtwo Strikes Back
1,314
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17
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  • Seen Oct 26, 2011
This may have been asked before but I didn't find anything when I searched it so can anyone tell me how and where I can get the right tools and tutorials to expand my firered rom since I know its possible. DILLIGAF if its complicated or ez (srry if its rude) but I'm still gonna try so anyhelp will be appreciated.

To expand a ROM a good hex editor is more than enough. Besides, expanding the ROM is pretty useless since you wouldn't able to use the data on the expanded section. Pointers (I guess you're talking about a GBA ROM) are made up by 4 bytes: 3 of them are the offsets, the other one is the memory bank. Using 3 bytes you can access anything between 0x000000 and 0xFFFFFF.
 

timson733333

Woah.
135
Posts
17
Years
This is really weird. Listen up, guys.

I tried to put a Ninja Kirby sprite into Sapphire, replacing Farfetch'D. The first time it let me go, but then it was ruined the second time! I tried importing the image again, but it said "Compressed size is 25C. Which is too big. Aborting" I shrinked it, AND it is 16 colors! What is wrong?
 

Sacred Dragon

Yes, that's a Mewtwo
46
Posts
15
Years
Question about XSE

This has probably been asked before, but, I'll ask anyway... Okay, I got some advice to get XSE for script editing. It seemed really good at first, but then when I tried to compile an example script, it says:Error 13 'Type mismatch (on the file I have it on) on line 2

#org $Test

Well, I'm a noob at scripting, but is the Poketscript the same format as XSE? I used Poketscript commands in it lol. Here is the commands I used:


#org $Test
lock
faceplayer
message $Person
$Person 1 = Hi. Sup?
callstd 6
release
end

Am I doing something wrong?? Well..what I really need is someone to teach me this, or lead me to a good tutorial lol. I'll really appreciatte an answer, thank you for reading this post. :D
 

timson733333

Woah.
135
Posts
17
Years
I tried doing that, but it said: "Warning: A sharing violation occured" and all that junk stuff I don't get.

Now, it lets me go, but it still snatches away at bits of my sprite:

oo.png
 
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28
Posts
16
Years
  • Seen Jan 14, 2013
hi!

could someone tell me how i can edit the map where the ship to the islands goes

thx in advance
 
145
Posts
16
Years
  • Seen Sep 12, 2009
Hello! :]
I got a question. What tool do I use to edit the pokemon front, back and icon sprites in Pokemon Gold/Silver/Crystal? It would be helpful if you could link me to a thread which show's the tool. Thanks. :]
 

Cartmic

Hi there, it's been awhile.
618
Posts
20
Years
I tried doing that, but it said: "Warning: A sharing violation occured" and all that junk stuff I don't get.

Now, it lets me go, but it still snatches away at bits of my sprite:

......

Your pallet may not be quite in the right order.

Hello! :]
I got a question. What tool do I use to edit the pokemon front, back and icon sprites in Pokemon Gold/Silver/Crystal? It would be helpful if you could link me to a thread which show's the tool. Thanks. :]

You can edit the front and back sprites using this program here:

http://crystalfallows.110mb.com/AutoIndex/index.php?dir=tools/GSC/&file=agixp411.zip

As for the Icon sprites you can edit them in Tile Layer Pro(TLP):

http://crystalfallows.110mb.com/AutoIndex/index.php?dir=tools/General/&file=tlp11.zip

When using TLP go to 8EABE then click on 'Pallet>Load' and load the TLP pallet file iv attached to this post, this will make it easier to see what you are working with.
 
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145
Posts
16
Years
  • Seen Sep 12, 2009
Thank you for the programs! But, I am having trouble using them.. The first tool is in German and I don't understnad how to use it.. Also, the other tool is just confusing.. Could someone please give me a quick guide or refrence to how to use them?
 

Cartmic

Hi there, it's been awhile.
618
Posts
20
Years
Thank you for the programs! But, I am having trouble using them.. The first tool is in German and I don't understnad how to use it.. Also, the other tool is just confusing.. Could someone please give me a quick guide or refrence to how to use them?

Give me an hour and i'll have produced an extensive tutorial in PDF format.

Here is the english version of it translated by Skeetendo: http://skeetendo.110mb.com/AGIXP411 English.zip

P.S. I have attached the pallet file for when the tutorial is done.
you have to rename its extention from '.txt' to .'TPL'.
 

Cartmic

Hi there, it's been awhile.
618
Posts
20
Years
I'm still confsued on how to use the first tool.. I don't understand it.. :S

Thats quite alright, though some times you jsut have to try things through trial and error XD

I am now writting a full tutorial for Agixp, I will post it soon.

But for now here is the tile edting tutorial(attached):
 

Sacred Dragon

Yes, that's a Mewtwo
46
Posts
15
Years
All you have to do is find free space, check automatically fix pointers, and change the image offset to the offset of free space.

How? It says Free Space Finder Alt + F, but it's grayed out. It won't do anything lol. How do I find space? Sorry for all the noob questions, but I just have no idea lol....
 

Cryomancer

blocks your path.
49
Posts
16
Years
Try putting free space finder's exe in the same folder as XSE. you can find it in the toolbox section if you don't have it already. I believe that is what the instruction in another thread said to do.
 

Megiddo-san

Barium - Summer '12 Return?
1,308
Posts
16
Years
Or you can open your rom in a hex editor, select goto offset, type in 800000 and scroll down until you see a lot of FF, then use the first FF as your offset. If you a need a pic, I can give you one.
 

Hat?

Banned
184
Posts
17
Years
  • Seen Dec 11, 2008
Thanks! Anyway, I inserted my new attack, Whack, and I want to add it to a TM, how can I do that?

Nevermind that, but if you followed that attack "adding" tutorial you'll be messing up some Pokemon's stats (like Bulbasaur at least), because where the attacks stats end, the Pokemon's stats start (0x383DE).
 
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