Your path placement = ew. Try not to make it SO DAMN BIG next time. Also, they're like repetitive in shape = no. Grass placement makes me cry. It's just not right. Also, paths surrounded by grass = BOOGEYMAN WILL GET YOU.
Wow. I love this map. It is really pleasing to the eye. Considering you have mapped such a large are here, none is what I could describe as boring. There are some things that I would like to pick up on. As described above, flowers look best when diagonally placed, but in adjacent squares, if that makes any sense. Also, I would avoid putting them in wild grass. It just looks weird. Also, make the whole path link up. The small lonesome section next to the house looks out of place.
Overall, an excellent map. 9/10
Suggestions: Adjust the flower placement. Also, do NOT listen to any-one saying "your path is too straight". They are MANMADE and thus are meant to be straight. The tree and path placement on this map is fine. Just make it link up to that single bit somehow.
some empty space good tree placement natrual montains kind of simple.Hack: N/A
Name: Southerlin Summit
Base Rom: FireRed
Credits: Xiros, Alistair, Kyldove, Saurav, Newtiteuf
Shot:
Spoiler:
Notes: Revised version. Took some of Quilava Master's suggestions.
I can understand where you are coming from with the empty space deal(because I used to HATE it), but honestly, empty space is a good thing as long as it isn't overused. Think about playing that map. It would be sort of mazey, but enough walking space to make it fun. You only see little areas of the map at one time, so you won't mind that much empty space.some empty space good tree placement natrual montains kind of simple.
very good but not that orignal
8.5/10
Hey! ...this is really good!Map Name: None
Game: Emerald
Comments: I just posted this in the Map of the Month thread and decided to get some reviews at the same time. I know some people don't like this natural style of mapping. If you're one of them, then don't even bother reviewing unless you're going to give some real advice.
Yay! That's the kind of review I like to see. The long kind.Hey! ...this is really good!
The underlying concept is fantastic and it seems like the type of map that would be so fun to play through in-game! I like the fact that the path runs sort of tangent to the lake and how the lake is down a level from the path. The way you did the mountains is also really cool, in some unexplainable way^^ (though there're some tile errors at the base of the hill on the north-western edge of the lake :O ). The ledges are a nice touch but the southern one seems a little weird to me :\ Also, I don't like the style that you used for placing tress but I'll bet that took it a heck of a lot of time so kudos to you for that ;D Paths are good, grass placement is great, only a few tile errors. Overall, this is one of the best maps I've seen in a long time, not because of excellent mapping per se, though there definitely is some of that ;), but because of the idea behind the map. It's really neat!
Looking forward to more maps of this quality from you =)
Yay! You put my style to good use. Just keep practicing. The paths still seem too diagonal for my like, but meh. I realize there is a ledge there for a script, but it just looks really tacky and out of place. The fence is looks awkward(it may just be the tile), maybe make it less boxy? Also the grass placement is just weirdish, try studying nintendo maps for a little while, and look at where they place it. Anyways, looks a lot better than your last map. I can help you more on MSN if you like.I have a brand new map, and a lot better than my other one I posted. :3
Hack: N/A
Name: N/A
Base Rom: Ruby
Credits: Kyledove, Alistait, Zeikku, Jesse[TB Pro]
Mapshot:
Spoiler:
I Have a couple of issues to address on this one, Lets begin.Map Name: Lui Checkpoint
Map Game: firered
Comments: none
rombase:~SSKD Project~
Mapshot:Spoiler:
The rock placement is bad. Just use trees...or anything else(pretty much) to make what you were going for. Placing the rocks in the way you did is like...gross. I guess you were going for a maze-ish map here, but maze maps can look great too. There should be more walking space, as traversing this map would be a *****. Also,you could take some pointers from nintendo with your grass placement. Mountains are alright, but a little square. Look at some maps by Colcolstyles, Disturbed, or sasquatchd00d for some ideas of mountain shape.Can this one Be rated Please?..
Spoiler:
Its The summit of the mountain in my map.
Credits-Neti-Rombase.
Name-Cardinal Summit
Time taken-about 1Hr 15 mins
Please Rate, This is the third time its been posted with no reply!!