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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Resultz

All- round Poke-Whizz
583
Posts
14
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  • Does the tile it is on have the right Block Behaviour to use a Warp? (Look in Block Editor, select the tile in the left column, look at the right for all the info)

    that worked , thanks a lot!

    Okay i know ive asked this before but i've done what worked last time and still nothing.
    I control the camera when i beat a trainer. Ive tried moving the trainer and editing the movement.
    it didnt work though.
     

    Kazbat028

    The Only Guy With a Girlfriend
    84
    Posts
    14
    Years
    • Seen Sep 5, 2011
    Okay, here's a dumb question that I couldn't find the answer to.
    If I wanted to create a new region, how would I go about doing so? I don't mean the worldmap, I mean, how would I create actual new maps without screwing up the programming, the PC's, ecetera.
     

    shawn0173

    Pokemon: Metallic Flames!
    82
    Posts
    13
    Years
    • Seen May 7, 2013
    Okay, here's a dumb question that I couldn't find the answer to.
    If I wanted to create a new region, how would I go about doing so? I don't mean the worldmap, I mean, how would I create actual new maps without screwing up the programming, the PC's, ecetera.

    like the towns and stuff? and rooms? if so then advance map will be what you want
     

    Kazbat028

    The Only Guy With a Girlfriend
    84
    Posts
    14
    Years
    • Seen Sep 5, 2011
    I know, but I want to start fresh. I mean like, I want to use FireRed's base programming, but none of it's maps.
     

    Teh Blazer

    Divider of Zero
    776
    Posts
    15
    Years
  • What are the variables for a person with Hidden on their movements. So they won't make the game reset when i enter the map?
     

    shawn0173

    Pokemon: Metallic Flames!
    82
    Posts
    13
    Years
    • Seen May 7, 2013
    you could just delete all the maps or delete everything in each map and start from scratch
     

    Cardboard Roof

    PokéROM Hacker
    15
    Posts
    13
    Years
    • Age 28
    • Seen Jun 15, 2013
    Where can I find someone who can revamp prof oaks script from here is a starter, to here is a starter walkie walkie gives pokeballs and nat dex.
     

    Resultz

    All- round Poke-Whizz
    583
    Posts
    14
    Years
  • Cardboard roof. I imagine it would be quite easy, I dont script much myself, but you just add giveitem scripts for the pokeballs and setflagXXXX for the Nat dex. Idk which flag it is..
     

    Kevin

    kevin del rey
    2,686
    Posts
    13
    Years
  • National dex...? It's a special. I think it's...
    special 0xsmething.
    I'm pretty sure it's in Hackmew's guide for xSE.
     

    Resultz

    All- round Poke-Whizz
    583
    Posts
    14
    Years
  • can anyone help me with my camera controlling problem?
    Its happened and been solved before, but what worked last time: changing the NPC's Movement; hasn't worked this time.

    anyone?
     
    2
    Posts
    13
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    • Seen Sep 9, 2010
    Hi;
    I've watched many scripting videos on youtube and they have been very helpful.
    However things that have not been answered are;
    1 - How do you edit where your trainer jumps out of the van (i know how to move the van) at the beginning of Ruby.
    2 - How do you edit which house your mother exits from and then takes you back to, according to whether you are a boy or a girl.
    http ://www . imgjoe . com/x/youtubespvp . jpg
    I use Pokescript Btw

    Thanks in advance :D

    CAN ANYONE HELP ME WITH THIS PLEASE ?
    :embarrass
     

    tkallab

    Should have been in Dissidia
    1,031
    Posts
    16
    Years
  • Yeah, umm, quetion here.
    How do I expand an existing tileset? More specipically, the main one, with the water and the frass and the pokemon center et alii. When I add a tile into that small black zone and I try to change another tile into the new one using setmaptile, it's still black or it goes to one of the tiles from the secondary tileset of that area.
     

    Alignment

    Revered with the stars
    308
    Posts
    14
    Years
    • Seen Dec 25, 2016
    Yeah, umm, quetion here.
    How do I expand an existing tileset? More specipically, the main one, with the water and the frass and the pokemon center et alii. When I add a tile into that small black zone and I try to change another tile into the new one using setmaptile, it's still black or it goes to one of the tiles from the secondary tileset of that area.

    You can't extend the 1st tileset, but the blocks are a different story (you could do it in AMAP). I believe Zodiac the great created a tool for it though....
     
    119
    Posts
    14
    Years
  • Hi, I have a problem: Usually, all my warps work fine. However, one particular warp causes the screen to turn black (normal with warps) and next the game to freeze. The data input in AdvanceMap seems OK to me, but I'll post it anyway:

    Map: 3.1
    Warp no.: 2
    Unknown: 00
    Goto: Warp no. 0, Bank 4, Map 3.

    Map: 4.3
    Warp no.: 0
    Unknown: 00
    Goto: Warp no. 2, Bank 3, Map 1.
    Warp no.: 1
    Unknown: 00
    Goto: Warp no. 2, Bank 3, Map 1.
    Warp no.: 2
    Unknown: 00
    Goto: Warp no. 2, Bank 3, Map 1.

    What could be wrong with it? All other warps work fine...

    EDIT: This happens the same with an other map, both maps use the same tiles, but the tileset is used in many other maps too.
    I have replaced the destination map with a new one, and that fixed the problem. I would actually like to know how it happenend, may it happen again. (Can't replace any second map, can I?)

    ++++++++++++++

    New Question:
    The warps are still bugging (me)... Now I have this warp which leads the player to the wrong map. Actually, in stead of warping the player to map 5.3, it sends it to 6.3. I have tried to set the warp on 4.3 in order to send the player to 5.3, but that merely results in warping to 4.3... So, why is my warp not listening to me?! More importantly, how can I fix it? I'm using JPANs Hacked Fire Red.
    Thanks in advance.
     
    Last edited:

    Kazbat028

    The Only Guy With a Girlfriend
    84
    Posts
    14
    Years
    • Seen Sep 5, 2011
    How do I add the PC storage systems into pokecenters I created in advancemap? Also, what are the scripts and what type of events are they?
     

    Diho

    Beginning Game Creator
    128
    Posts
    13
    Years
    • Seen May 22, 2011
    Can someone help me on a door glitch?
    If more info is needed than screenies, I can put the patch on as well.
    View attachment 56541

    Oh btw, this rombase is not mine, and therefore I do not claim it, but I don't know the owners by heart, therefore I'm not able to give credits atm.
     

    Teh Blazer

    Divider of Zero
    776
    Posts
    15
    Years
  • Can someone help me on a door glitch?
    If more info is needed than screenies, I can put the patch on as well.
    View attachment 56541

    Oh btw, this rombase is not mine, and therefore I do not claim it, but I don't know the owners by heart, therefore I'm not able to give credits atm.
    It looks like all you need is to map out the rest. You know how to map, right?

    Reposting mah question:
    What are the variables for a person with Hidden on their movements. So they won't make the game reset when i enter the map?
     

    colcolstyles

    Yours truly
    1,588
    Posts
    15
    Years
  • What are the variables for a person with Hidden on their movements. So they won't make the game reset when i enter the map?

    I'm not quite sure which "variables" you are referring to. However, I wouldn't recommend using the "Hidden" movement-type. If you want to hide someone temporarily, use flags + 'hidesprite'.

    Where can I find someone who can revamp prof oaks script from here is a starter, to here is a starter walkie walkie gives pokeballs and nat dex.

    Very few people would be kind enough to do that for you (though if you really want to know "where", then I would suggest the Team Discussions subforum). You'd be better off learning how to script from one of the many tutorials floating around the site.

    How do I add the PC storage systems into pokecenters I created in advancemap? Also, what are the scripts and what type of events are they?

    I don't believe that the PC system is accessed via a person/signpost event. I'm fairly certain that the PC blocks instead have a unique Behavior Byte which runs the PC script sequence. Just check whatever Behavior Byte is assigned to the PC block in one of the existing PokéCenters and copy it over for your new block.

    Can someone help me on a door glitch?
    If more info is needed than screenies, I can put the patch on as well.
    View attachment 56541

    Oh btw, this rombase is not mine, and therefore I do not claim it, but I don't know the owners by heart, therefore I'm not able to give credits atm.

    It looks to me like you used the bottom row of tiles in the tileset. Well, more accurately, whoever made that ROM Base did that. I'm not 100% on this but I believe that door animations use the last couple of tiles in the secondary tileset in the VRAM so if you have tiles there, they will be overwritten with the door animation's tiles. Just move those tiles elsewhere in the tileset and redo the blocks.

    Hi;
    I've watched many scripting videos on youtube and they have been very helpful.
    However things that have not been answered are;
    1 - How do you edit where your trainer jumps out of the van (i know how to move the van) at the beginning of Ruby.
    2 - How do you edit which house your mother exits from and then takes you back to, according to whether you are a boy or a girl.
    http ://www . imgjoe . com/x/youtubespvp . jpg
    I use Pokescript Btw

    Thanks in advance :D

    Both of these can be edited by decompiling and tweaking the type 0x2 level script for Littleroot Town in your preferred script editor. In Ruby, the script is located at '0x14D5EF'.
     
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