Hey people!
I'm new, and i'm sorry if this question was already posted, but this has been bugging me and i don't seem to be able to find an answer:
I'm making a GSC inspired game with the Starter Kit, and, as you know, in battle when you call a pokemon, a blue halo comes first, then the sprite.
The thing is, since i'm making my GSC game, and the battle system graphics are rather simple (it's just a white background) i don't want to go through the hassle of erasing the background of ALL the backsprites of the GSC Pokémon sprites that i resize.
The problem here is, that then, the blue halo that appears for a split second when i or a trainer call a pokemon becomes the whole square of the sprite, because i haven't erased the background (as you sure understand, having to delete 250+ backsprites one by one, by hand is kind of an overkill, specially if it's unnecessary)
So my question is this - How do i delete the blue halo and all the other halos that appear when a pokemon is called or caught?
i've been searching for the script where that information is located and i can't find it. GSC games didn't had any of those, at least colored. (i would upload a link with the picture, but apparently i'm still not able)
Also, don't think this goes here, but since i'm already asking, maybe someone knows:
Not to sound lazy, but does anyone knows if there's a pack with the old pokemon GSC sprites resized for RPG Maker? I just find it strange that so far no one has done it.
In any case, i guess i'll ask this on the resources thread, also.
Thanks!