I have a list of them as part of my fakemon project, this is how it looks at the moment
-Leech Field (Grass variation of Stealth Rock) - Cycadino++ Vegrain++ Ambezia TM78
-Scorch (Fire variation of Swift) - Bunnignite++ Cyndaquil++ TM59
-Anger Fume (Fire Variation of Thrash) - Bunnignite++ Flareon Entei
Releases all the anger generated from not having a viable physical Fire move for ages =P
-Deluge (Water variation of Grass Knot) - Finsh++ TM85
-Flash Flood (Water variation of Overheat) - Finsh++ TM49
-Detain (Flying variation of Pursuit) - Storkiddy+ Hubird+ Roosteel+ Chirpo+ Swablu+ Pidgey++ Murkrow+ Farfetch'd+
-Pit (Ground variation of Mean Look) - Vegrain++ Scooburow+ Rox++ Sandshrew+ Trapinch++ Hippopotas+
-Beetle Pride (Bug variation of Dragon dance) - Scarby++ Ledyba+
-Bug Smack (Bug variation of Quick Attack) - Scarby++ Scizor Ledyba+
-Vicious Ram (dark variation of Stone Edge) - Dactiny+ Civat+ Cadoom+ Malumiras TM84 Umbreon Poochyena+ Nuzleaf+ Sableye Stunky+ Carvanha+
-Overcharge (Electric Variation of Thrash) - Ongample Rufougale Shinx++ Elecream+ Magnean
-Zapper (Electric Variation of Quick Attack) - Ongample Chirpo Draby++ Pichu Electrike+ Pachirisu+ Elekid++
-Gnosis (Psychic, Raises Speed and Sp.Attack) - Lubble+ Frutius+ Hubird+ Crimsueet+ Draby++ Bizarriot Natu+ Espeon
-Freeze (freezes with 55% accuracy) - Tedice++ Snorunt+ Snover+
-Snow Impact (Ice Variation of Double-Edge) - Snowg Swinub++ Alpon+
-Snowballs (Ice Varation of Rock Blast) - Frosthrust Snover+
-Ice Kick (Ice Variation of Blaze Kick) - Kanglowme Caniwere Hitmonlee Riolu+ Snover+ Beartic
-Thunder Kick (Electric Variation of Blaze Kick) - Rufougale Hitmonlee Riolu+ Luxray Blitzle+
-Stalactite (Rock Variation of Earth Power) - Capri+ Hardull++ Solrock Lunatone Magcargo Ametox
-Iron Bash (Steel Variation of Rock Tomb) - Alpon+ Gelmet++ Shieldon+ Aron++ TM01
-Dark Beam (Dark, special, 65P, 100%, 10% to lower Defense one stage) - Maelstream Jestare++ Pulsalax Yumra Remoraid+
-Bury (Buries the opponent, making them unable to attack for 1 turn, Freefall power&acc) - Scooburow+ TM28 Sandshrew+ Diglett+ Drilbur+
-Cold Switch (Ice Variation of U-Turn) - TM83 Snorunt+ Glaceon
-Corrosion (Poison Variation of Miracle Eye, against Steel) - Salamucus+ Spinarak+ Gulpin+ Ekans+
-Noxious Hum (Bug Variation of Thunder) - TM32 Bizarriot
-Dragon Roar (Special Dragon Variation of Rock Slide) - TM21 Draby++
-Mind Wave (Psychic Variation of Discharge) - Eloha++ Bizarriot
-Power Wave (Fighting Variation of Shadow Ball) - Hubird+ Rufougale Bizarriot Gardevoir Meditite+ Lucario
-Shrapnel (Steel Variation of Fissure) - Ambezia
-Comet (physical Steel Variation of Eruption) - Ambezia
-Crater (physical Ground Varation of Eruption) - Magnean
-Nuke (Poison Variation of Fissure) - Ametox
-Asteroid (physical Rock Varation of Eruption) - Ametox
-Boil (Fire Variation of Mud Sport, reducing Water damage) - Torboil+ Numel+ Magby+ Slugma+
-Snowstorm (Ice Variation of Discharge) - Smoochum+ Glaceon Snover+ Vanillite++ Cryogonal
-Leaf Turn (Grass, physical, 40P, 100%) - Pteree++
-Ignition (Fire, Physical, 45P, 100%) - Fluemur++
-Aqua Hit (Water, physical, 35P, 100%, 20% chance to flinch) - Dilutile++
-Shock Slap (Electric, physical, 45P, 100%) - Zazzy++
-Energy Blast (Grass, Special, 100P, 80%, increased chance for Critical Hit) - Pteravion
-Blaze Leap (Fire, Physical, 1P, 100%, stronger the faster the user than target) - Fluekos
-Tidal Slash (Water, Physical, 90P, 100%, 20% chance to raise Attack one stage before use) - Glaivial
-Poison Burst (Poison, Special, 80P, 100%, 30% chance to cause Burn) - Fluekos
-Metal Fury (Steel, Physical, 120P, 100%, hits for 2-3 turns, confuses user afterwards) - Surgavile+
-Mind Breaker (Psychic, Physical, 65P, 95%, 10% flinch 10% confusion, 15PP) - Vulpsi+
-MentalStrike (Psychic Variation of Close Combat) - Petaldon Vulpsi+
-Shadow Sweep (Dark Variation of Rapid Spin) - Umbreon Sneasel+ Nuzleaf+ Cadoom+ Drapion
-Spark Shower (Electric Version of Scald, still causes Burn) - Shorqute Novabolt+
-Hydro Jet (Water Variation of Double-Edge) - Gyarados Totodile++ Carvanha+ Buizel+ Samurott
-Phantom Beam (Ghost Variation of Solarbeam) - Gastly++ Misdreavus+ Litwick+ Myst+
-Cyclone (Changes the weather to wind for five turns - Flying) - Tornadus Galeon
-Snowfall (Changes the weather to snow for five turns - Ice) - Froslass Vanillite++
-Starry Night (Changes the weather to night for five turns - Dark) - Yumra
-LusterIcicle (Ice, physical, 100P, 95%, 50% to cause freeze) - Akalibur
-ShootingStar (Dark, special, 120P, 100%, requires a turn to charge) - Yumra
Weather:
-Night - Dark/Ghost moves inflict 50% extra damage, and Fight moves inflict half damage.
-Wind - Accuracy of all except Flying & contact moves is 75%. Hurricane becomes sure hit.
-Snow - Ice moves inflict 50% extra damage, Ice Pokémon have their Special Defense raised by 50% for the duration.
Changes:
-Aerial Ace: 60P->75P
-Shock Wave: 60P->75P
-Magnet Bomb: 60P->75P
-Faint Attack: 60P->75P
-Shadow Punch: 60P->75P
-Magical Leaf: 60P->75P
-Swift: 60P->90P
-Fury Cutter: 20P->30P
-Leech-Life: 20P->30P
-Arm Thrust: 15P->25P
-Pin Missile: 14P->25P
-Spike Cannon: 20P->25P
-Meditate: Raises Attack and Special Defense one stage.
-Assurance: 50P->60P
-Twinneedle: 25P->40P
-Rock Smash: 40P->70P
-Triple Kick: 10P->15P
-Incinirate: Destroys targets held item.
-Stealth Rock: damage adjusted:
0.25x= 0%
0.5x= 5%
1x= 10%
2x= 20%
4x= 40%
And disappear after 15 turns.
-Mud Bomb: 65P->75P
-Mirror Shot: 65P->75P
-Feint: 50P->70P
-Rage: If the user is hit after this move, its Attack rises 2 stages.
-Razor Wind: Normal->Flying; 80P->120P
-Poison Fang: 50P->65P
-Withdraw: Raises Defense and Special Defense 1 stage.
-Rock Climb: Normal->Rock
-Cut: Normal->Grass; 50P->70P
Weather:
-Hail: non-Ice Pokémon recieve 1/16*HP damage every turn --> non-Ice/Steel Pokémon recieve 1/16xHP damage every turn, Dragon Pokémon recieve 1/8xHP damage every turn