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There is a way to make a Level Script to detect if the player press the A button while facing a specific tile?
I know there is the button detection routine, but what about the facing specific tiles?
Note: It's for the Headbutt trees, because I don't want to make a lot of events to place in each tree. (Imagine a bunch of events at Lake of Rage in GSC style, it's bad)
I know there is the button detection routine, but what about the facing specific tiles?
Note: It's for the Headbutt trees, because I don't want to make a lot of events to place in each tree. (Imagine a bunch of events at Lake of Rage in GSC style, it's bad)
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