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Okay, if you look at this section of the error message:
Exception: RuntimeError
Message: BitmapCache:394:in `load_bitmap'Failed to load the bitmap located at: Graphics/Pictures/GenderSelection/Background
You'll see that it cannot find a bitmap image located in the...
Or you could do this:
Input.triggerex?("A"[0])
Where it says "A" you can use any number, upper case letter, or symbol that doesn't require you to hold in Shift to access it. (which in itself isn't a problem because a shifted character isn't a unique key)
The only other keys left would be...
That's why I told you to fix the "status" and "statusCount" variables.
Also, the input for the "mail" variable needs to be a form of "PokemonMail" otherwise it will also crash when looking at the Summary.
Well, you could use these functions instead:
def pbPokemonToString(gift)...
From what I can gather, the script works fine in loading and unloading the Pokemon.
I only get the error when trying to load the Pokemon twice in a row without resetting the text file.
Also, as another note: You left a few fields "status" and "statusCount" as raw strings. As well as "mail" is...
You're trying to turn a string "MEW" into an integer. Ruby doesn't know that "MEW" (in string format) is the same as "150"
Edit:
It appears as if that was actually not the case. I made an assumption without looking at the code. I will look further into it.