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Recent content by 44DS

  1. 4

    Oh, I didn't know that. Thanks!

    Oh, I didn't know that. Thanks!
  2. 4

    [Engine] Unity Engine: Pokémon Battle Simulator (Now with WiFi)

    UPDATE (11/20/2020) GitHub: https://github.com/AJ2O/pbs-unity I came back just for some small updates and to more formally open-source this project: Enabled WiFi battling using Mirror Created a Project Board on GitHub to better sort the ongoing and remaining tasks for this project Set up...
  3. 4

    So what keeps you into the series?

    - Competitive Battling - ROM Hacks / Fangames - The incredible range of Pokémon designs
  4. 4

    favorite pseudo legendary!

    Hydreigon because I've wanted a Dark/Dragon type for the longest time and it was not a disappointment, design-wise or in battle.
  5. 4

    What is your favourite type?

    My favourite used to be Dragon, but since Generation 5 they've really hit it out of the park with Bug-type Pokémon. Some of my favourites include Volcarona, Golisopod, and Orbeetle.
  6. 4

    [Game Idea] Pokémon "SOUND" Demo

    Hey there, I've been playing through Victory Road and I've found the Sound-type to be really strong. The moves you gave it are also really fun to use. Is it supposed to super-effective against Normal-types? The document doesn't say so, but it is in-game. I'll make sure to fill out the form once...
  7. 4

    [Game Idea] Pokemon X and Y Demake

    You said it yourself that you're enjoying making this game, so I think you can keep at it. I've had some past projects that I lost interest in and never released, but I did learn a lot about game design, workflow, and coding habits that I use currently. As for X & Y, I love the idea of...
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