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Recent content by ItachiVolcanion

  1. I

    Script: [Essentials v17] Following Pokemon v 1.4.1

    I tried to follow these instructions closely, with a blank Dependent Event, and another event on the same map. But when I tried to load the recent save file, it gave me an error: Before install the script, I can't go through impassable tiles , but after install the script, I can go through all...
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    [Maps] Kanto, Johto, Hoenn RMXP map packs

    Actually It gave me this...... Error code critical-error-c0000005 when enter the healing center... Please help me.
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    Showing all information in the Pok?dex even for non-caught species

    Showing all information in the Pokédex even for non-caught species After we catch some pokemon, the pokedex of that pokemon will show, but before we catch , the pokedex usually blank. So, I'm trying to make pokedex show all data, from location to dex entry, etc. but it don't show "caught" ball...
  4. I

    Leaving the third starter on the table

    Just using using starter variables to depend which ball belong to third starter. But first, you must have rival http://pokemonessentials.wikia.com/wiki/Rival. Rival always takes the ones super effective to user, so you can use a conditional branch , like: So only two ball is taken , one ball...
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    Making a running race with events and NPCs

    Well, actually I have already made that, like making pokemon turn away but still battle . However, it isn't the race, it just like a "thief-catcher" contest ..... So, please help me!
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    Changing the trajectory of the player's thrown pokeballs in battle

    Actually , if you're using side by side battle system of Zeak6464, you must ask him instead . Anyway , If you want to change where pokeball appear , it goes here: (I'm not tested, but it should work. However , backup it first) and the id number (xy) are pokeball display positions. You can...
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    Making a running race with events and NPCs

    So, I decided to create more contest, this contest called "Bicycle Tour" Other contestant (NPC) will automatically running, when they touch the finishing lines, they will win. If player touch the finishing lines first, player will win. However, it hard to make event touch other event , or make...
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    [Maps] Kanto, Johto, Hoenn RMXP map packs

    erm what about map conection, could you give me the map conection data or Pbs? I don't think where I start to conect all these map. And I don't know about the script on these map, my game don't know pbCallBub , GTS.open, Starter selection,.... Do I must check every single one and remove?
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    Time reactive event

    Well, there's a lot of way to change, like using conditional branch. if you want that event unlock at the time, from that time to day ( or night) or backward, use: with "h" is hour and "min" is minutes, example: That mean if the time before 20 minutes and after 6 am, the event display 'come...
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    Using gif sprites, and automatically scaling them

    If that so, how can I make png animation? My png animation work in battle, but when using on intro, or show in starter selection and when using on contest, it just showing a lot of picture. I wonder where that script.
  11. I

    Script error in event

    Open that script again, and open extendtext in main folder (.exe file ) and rewrite it. Done.
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    Using gif sprites, and automatically scaling them

    I had many problem when importing sprites. I know we using Sprites Png, but is there a way to uses gif pictures instead? When I tried to put Gif pictures, it don't display, and I don't want to uses png. And one more problem: how can I automatic scale sprites if them bigger than the main screen...
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    How to give the player a pokemon for just one battle

    I have watched that game, but I don't understand much. If you want to remove pokemon for a current slot, use $Trainer.party.delete_at(index), for first poke in party use $Trainer.party.delete_at(0) and so on like $Trainer.party.delete_at(1) or $Trainer.party.delete_at(2) . Then you can add...
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    Trainer VS Animation

    Well, you must put Graphics/Transitions/vsBarXXX.png Graphics/Transitions/vsTrainerXXX.png to match trainer type. For example, you want to put Brock VS animation ( with trainer type id 59) , put Graphics/Transitions/vsBar59.png Graphics/Transitions/vsTrainer59.png I tested and it work. Check...
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    Pokemon Contests Script 1.5

    Well .... I think this was a problem..... how can I get moving sprites with in the contest, just like battle?
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