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Leaving the third starter on the table

Pookachurin

Pooka The Pikachu
18
Posts
8
Years
  • Hi, I'm having a bit of difficulty scripting the third starter. I have it so that the player gets a starter and then the rival gets a starter. But from there I can't seem to code it so that the third starter stays on the table. I want it so that when you interact with the third starter, it shows text and that's it. I also want it so that there is still enough room for me to make it so that at a certain point in the game the starter disappears. If anyone knows how to script this, please reply. Thank you.
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    Did you think about looking in the example maps?
     
    43
    Posts
    8
    Years
  • Just using using starter variables to depend which ball belong to third starter. But first, you must have rival https://pokemonessentials.wikia.com/wiki/Rival.
    Rival always takes the ones super effective to user, so you can use a conditional branch , like:
    Leaving the third starter on the table

    So only two ball is taken , one ball left.When choosing starter is off, the ball can do anything you want, like showing text " This ball contains a Pokémon caught by the Professor."
     
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