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  • Hey, sorry for the late response. I've been really busy with school.

    Yeah, take your time man. No rush. Thanks a lot, though.
    maybe you should release your changing clothes system in a .rar like what Help-14 does with his scripts. like it's already in essentials and ready to go.
    That's an odd problem i've never come across, and i'm not sure why it's doing that.
    About the map coordinates, i never really delved into the map classes in essentials, so i couldnt say, and as i don't script in essentials anymore i'm afraid i can't help.

    Although, i'd suggest looking at the check_event method in Game_Map. That may be able to help you with it :)
    apparently venom has finished them all of for rmxp, but people are already complaining about the discolouration. apparently .FL, who made the txt for adding BW pokemon to essentials, has seen ours and likes it.
    A message box would be pretty cool, but if it'll be much easier for both you and me to just use images.
    Do you think that you'd be able to code this?

    Basically, when you move your mouse over a tile, maybe more, a smaller message (maybe customizable width? :D) box pops up with text.
    Another thing I didn't mention, but when you move your mouse over it or click it, then the charset changes.
    Also, how would I change the arrow keys to WASD?
    I was just about to edit my vm. xD;
    I ended up editing the .txt file, and I'm able to change outfits/characters using RMXP, but it still shows the same in the editor.
    Spoiler:
    I ended up getting an error.

    Spoiler:
    Well, it's because I'll have a male and a female character. Plus, several different outfits for them. So, 8 outfits for each, including the default one, is 16.
    But thanks, I'll try that out. :)
    Hey, do you think you could help me with my problem I posted in the Essentials thread?
    I'm not sure how to extend the amount of players in the metadata.
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