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Recent content by McPaul

  1. McPaul

    [ASM & Hex] 510 EV cap on CFRU based ROMs

    How did you find it? Tried to do it with CFRU but there were so much difference between the two files then that I couldn't pinpoint anything.
  2. McPaul

    FireRed hack: Pokémon Unbound [COMPLETED]

    Hello, I'd like to mod Unbound raising the difficulty even further by completely changing the stat formula. I have no problem implementing the formula in pokefirered decomp and cfru but I have no clue how I could implement it in Unbound. I tried patching an already edited Fire Red, thinking the...
  3. McPaul

    [ASM & Hex] [Fire Red] Lift 510 EV limit for vitamins offsets

    Hello! I need some little help to finish my mod please. Like said in my title, I'd like to know the offsets in Fire Red to lift the 510 EV limit for the vitamins. I can do it with pokefirered, but I want to do it in the French version of the game. I tried to do it with pokefirered and compare...
  4. McPaul

    [Other] RBY and GSC - Disable stat experience

    What I want is to disable the earning of stat experience (not It to be not calculated but still there) because If I just do this in Pokémon Stadium 2 stat exp WILL be there by this method. How do I do to make Pokémon earn 0 stat exp when fighting? And bit with pokecrystal (which I know how to...
  5. McPaul

    [Other] RBY and GSC - Disable stat experience

    Hello! I'm looking to disable stat experience in gen 1 and 2 games. How could I do this? Thanks a lot.
  6. McPaul

    [Other] [pokered] Limit stat exp depending on DV

    I made a chart of the stat exp limitation needed depending on the DVs. DV to stat experience chart If DV is 15 max stat exp is 0 If DV is 14 max stat exp is 120 If DV is 13 max stat exp is 360 If DV is 12 max stat exp is 728 If DV is 11 max stat exp is 1224 If DV is 10 max stat exp is...
  7. McPaul

    [Other] [pokered] Limit stat exp depending on DV

    Hello! I have a rom hack project where "stat exp" as we know it doesn't exist, but they do as a kind of hyper training. You will be able to use vitamins to raise a stat to the equivalent of a DV of 15. I already began to code something for this in engine\items\item_effects.asm in .useVitamin...
  8. McPaul

    [Other] My Gen I and II project, presentation and help thread (to maybe prevent having too many)

    My first question here is, are there lost tools to edit Stadium? I'm currently using Pokémon Stadium Editor and Randomizer by froggy25, letting me edit most of the technical parts of the game. But it can't edit some things I absolutely need to, like text (example, CUT still saying it's a NORMAL...
  9. McPaul

    [Other] My Gen I and II project, presentation and help thread (to maybe prevent having too many)

    Hello y'all! I'm currently on a new project, mostly-vanilla hacks of Pokémon Red, Blue, Yellow, Gold, Silver, Crystal, Stadium and Stadium 2 (and maybe add Green) but with modified features: - No Stat Exp This will be the main feature of my hacks. You'll maybe ask me what does that change...
  10. McPaul

    [Script✓] [pokecrystal] A trainer I made keeps getting the same overworld sprite model as the player

    Someone gave me the answer for those who might have the same issue: You have to add the trainer ow sprite in data/maps/outdoor_sprites. asm
  11. McPaul

    Hi! I'm new here and I have some questions

    Physical/Special split is possible with the Conplete Upgrade or something like this. For text translation I think it might be possible with not too much work. Never tried. (I'm a French speaker) For Universal Randomizer the answer is no unfortunately. Compilation after changes totally messes...
  12. McPaul

    [Script✓] Broken trainerbattle_ event scripts

    Not really good with FRLG but maybe you deleted some strings used to reload the map after a battle. You should maybe search in vanilla pokefirered for some command called loadmap or reloadmap (just suggesting it could be this, I don't know actually) and restore the ones deleted in your process.
  13. McPaul

    [Script] [pokeemerald] Preventing Pokemon getting fully healed when put in PC

    Have you found a solution? I'm not great with gen III but I think it might be because the Pokémon are stored in 100-bytes format in the player's party and take only 80-bytes in the storage system. Maybe the key would be to make storage system store your Pokémon in this 100-bytes format, but...
  14. McPaul

    [Script] [pokecrystal] [wCurPartyMon]: How to force loading a certain species/icon instead of a party Pokémon?

    Same in this one as my other threads, I beg you can you help me please? 😭
  15. McPaul

    [Script] [pokecrystal] STRENGTH item: Triggering ".already_using" when using "POWERSUIT" from the BAG

    Well, it's been more than a week and I still don't have any clue. Can someone help me please I beg you! 😭
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