Hello! I have a question about your dynamic overworld palette hack.. I understand that it still uses the original palette table and only loads the specific palettes when needed, but how exactly does that work? Like at first I thought it was a way to add more overworld palettes in general, giving you a wider range of palettes for your overworlds.. Does it do something like this? I guess what I'm asking is what it fixes/benefits (sorry I just didnt understand the wording). Thanks :P